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Bounty Heads / Re: Character Archetypes Write-Ups
« on: May 04, 2008, 09:27:06 pm »
Professional
Age 26; Gender Female; Height 5’10”; Weight 145; Eyes Brown; Hair Red; Skin White
Abilities
Str 2; Agi 5; Con 3; Int 4; Wis 3; Pre 3; Vitality (0) 13; Wounds (–2) 8
Saves
React 10; Endure 8; Will 8; Luck 3; Surge 3
Movement
Init 13; Move 30 ft (Run 60)
Attacks
Unarmed Strike 11/2S; Deck Pistol 17/8L/40ft (12); Sniper Rifle 17/14L/(800ft) (20); Crossbow 16/9L/300ft (12)
Combat Skills
Dodge 11 (3); Feint 6; Grapple 5; Melee 8; Ranged 16 (5+3); Target 7; Throw 8; Unarmed 11 (2)
All Other Skills
Balance 8; Bluff 9 (3); Climb (7.5’) 8 (3); Conceal 7 (1); Diplomacy 6; Disable Device 12 (5); Disguise 6; Drive 8; Electronics 8 (1); Escape 8; Gamble 6; Gather Info 8 (2); General Knowledge 7; Gunsmith 12 (5); Hide 13 (5); Intimidate 6; Jump (10’l/2’h) 5; Listen 9 (3); Move Silently 11 (3); Open Locks 13 (5); Ride 8; Search 10 (3); Sense Motive 9 (3); Spot 11 (5); Streetwise 9 (3); Swim (7.5’) 5; Taunt 6; Treat Injury 6
Edges
Marksman; Sniper; Skill Focus – Ranged; Underworld Ties
Flaws
Bounty Head
Equipment Normal Load 25; Encumbered 50; Limit 75; Drag 300
Breaking and entering kit, camouflage (all types), cell phone (a new one for each job), crossbow, deck pistol, electronic binoculars, electronics tools, high fashion wear, lock picks, micro comlink, pocket secretary, sniper rifle with electronic scope, white noise generator
Sports Car: Handling +2; Armor 0; Structure 20; Systems 10
Age 26; Gender Female; Height 5’10”; Weight 145; Eyes Brown; Hair Red; Skin White
Abilities
Str 2; Agi 5; Con 3; Int 4; Wis 3; Pre 3; Vitality (0) 13; Wounds (–2) 8
Saves
React 10; Endure 8; Will 8; Luck 3; Surge 3
Movement
Init 13; Move 30 ft (Run 60)
Attacks
Unarmed Strike 11/2S; Deck Pistol 17/8L/40ft (12); Sniper Rifle 17/14L/(800ft) (20); Crossbow 16/9L/300ft (12)
Combat Skills
Dodge 11 (3); Feint 6; Grapple 5; Melee 8; Ranged 16 (5+3); Target 7; Throw 8; Unarmed 11 (2)
All Other Skills
Balance 8; Bluff 9 (3); Climb (7.5’) 8 (3); Conceal 7 (1); Diplomacy 6; Disable Device 12 (5); Disguise 6; Drive 8; Electronics 8 (1); Escape 8; Gamble 6; Gather Info 8 (2); General Knowledge 7; Gunsmith 12 (5); Hide 13 (5); Intimidate 6; Jump (10’l/2’h) 5; Listen 9 (3); Move Silently 11 (3); Open Locks 13 (5); Ride 8; Search 10 (3); Sense Motive 9 (3); Spot 11 (5); Streetwise 9 (3); Swim (7.5’) 5; Taunt 6; Treat Injury 6
Edges
Marksman; Sniper; Skill Focus – Ranged; Underworld Ties
Flaws
Bounty Head
Equipment Normal Load 25; Encumbered 50; Limit 75; Drag 300
Breaking and entering kit, camouflage (all types), cell phone (a new one for each job), crossbow, deck pistol, electronic binoculars, electronics tools, high fashion wear, lock picks, micro comlink, pocket secretary, sniper rifle with electronic scope, white noise generator
Sports Car: Handling +2; Armor 0; Structure 20; Systems 10