The outline for Steeple's sidequest:
Dangerous Ground
(A Story for Tremere Characters and Their Allies)
Celestyn asks the characters to accompany him to a site where he proposes to mount an excavation attempt. His object is in the remains of a pagan temple that, according to his research, might contain important clues about the Tzimisce's ancient sorceries.
Accompanied by several ghoul retainers (who are charged to protect them throughout the daylight hours), the group travels to a hilltop overlooking the city of Sighis and begins the task of searching for the ruined temple.They are trespassing unknowingly on the domain of Rostog, a Tzimisce voivode.
Unless the characters and Celestyn take precautions to keep their presence a secret, they will attract the attention of Rostog. The enraged voivode will send a horde of disfigured ghouls (both human and animal) against the characters and their retainers. The attackers hope to kill the retainers, thus making it more difficult for the characters to keep themselves safe during the day.
If the characters are still there the next evening, Rostog, accompanied by his brood, will descend upon them. Should the characters survive the assault, they may continue their excavation, either uncovering the ruin and the treasure it contains or freeing some minor malevolent being (not Kupala) from its long confinement.
Many, many modifications made on the original.
Outline for Heldric's quest:
Into the Mountains
A local Tzimisce voivode enlists the assistance of the characters to secure a castle for his new haven. He has already selected the fortress, an apparently abandoned tower in the Transylvanian Alps. He does not tell the characters of the rumors that the castle is haunted, but he hopes that they can eliminate whatever impediments might exist.
The castle is haunted by the ghosts of its former inhabitants, all murdered by the Tremere from nearby Ceoris, who wished to get rid of unwanted neighbors. Depending on the characters' reactions to the strange noises, unexpected cold places, and other wraithly manifestations, the wraiths may reveal themselves to the characters. In doing so, the characters may learn more than is healthy about Ceoris, though the ghosts know nothing about its exact location or defenses.
If the Tremere from Ceoris learn of the presence of Cainites in the ruined castle, they may decide to take matters into their own hands. An alliance between dead and undead may be necessary to forestall disaster for the characters.
Many modifications made here too. You guys will see when I release Heldric and Steeple's story from the private boards, they're nearly done.