OOOO | Agility (PSY): +1 Dodge & Move Actions |
OOOO | Growl (NOR): Enemy makes a Will Save or -2 Penalty to Attack Rolls vs. User; Penalty Stacks |
OOOO | Tail Whip (NOR): On successful Unarmed Attack (13/♠) User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks |
OOO | Thunder Shock (ELE): Ranged Attack (13/2L A20’r + Endure Save or Paralyzed/30 ft) |
Sleep Dose | Save Difficulty |
One Dose | Roll |
Two Doses | MTN 10 or Crit |
Three Doses | MTN 15 |
Four Doses | No Save |
OOO | Razor Leaf (GRA): +2 Ranged Attack (11/2L/50 ft) Does Double X-Dmg on Extra Success |
OOO | Rest (PSY): Cures all Conditions, Heals all damage; User falls Asleep for next 2 Rounds |
OOOO | Tackle (NOR): Grapple Trip for Damage (11/4S) |
OOOO | Vine Whip (GRA): Ranged Attack (9/0S/50 ft) [Or] +5 Grapple Move up to 50 ft |
OOOO | Bubble (WAT): Ranged Attack (9/0S + React Save or lose 10 ft of Movement/30 ft); Penalty Stacks |
OOOO | Tackle (NOR): Grapple Trip for Damage (7/1S) |
OOOO | Tail Whip (NOR): On successful Unarmed Attack (9/♠) User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks |
OOO | Water Gun (WAT): +2 Ranged Attack (11/2S/50 ft) |
OO | Dig (GRO): User forgoes Actions and is Invulnerable to Attack for as many Rounds as desired (1 Round Minimum) then returns to play with an Unarmed Attack (9/8L) to any within 5 ft |
OO | Flamethrower (FIR): +2 Ranged Attack (11/8L + Endure Save or Burned/50 ft) |
OOOO | Growl (NOR): Enemy makes a Will Save or -2 Penalty to Attack Rolls vs. User; Penalty Stacks |
OOO | Scratch (NOR): +2 Unarmed Attack (11/2L) |
OOO | Flash (NOR): All in 60’ cone must make a React Save of be Blinded a number of Rounds equal to the X-Roll of their failed Save |
OO | Ice Beam (ICE): +2 Ranged Attack (12/7S + React Save or Freeze/50 ft) |
OO | Psywave (PSY): Ranged Attack in 60’ cone (10/5S/60 ft cone) |
OOO | Surf (WAT): +2 Ranged Attack in 30’ cone (12/3S/30 ft cone) [Or] Carry people over water |
OOO | Confusion (PSY): Ranged Attack (9/0S A20’r + Will Save or Confused/30 ft) |
OOO | Disable (NOR): Enemy must make a Will Save or lose a Random PokéPower for the duration of battle |
OOO | Rest (PSY): Cures all Conditions, Heals all damage; User falls Asleep for next 2 Rounds |
OOO | Surf (WAT): +2 Ranged Attack in 30’ cone (11/3S/30 ft cone) [Or] Carry people over water |
OOO | Body Slam (NOR): Grapple Trip for Damage (12/6S + Endure Save or Paralyzed) |
OO | Rockslide (RCK): +4 Ranged Attack (13/8SL/50 ft) |
OOO | Seismic Toss (FGT): Grapple Trip for Damage (12/6S) Does Double X-Dmg on Extra Success |
OOOO | Tackle (NOR): Grapple Trip for Damage (12/4S) |
OOO | Bide (NOR): User forgoes Actions for 2 Rounds, then (if still standing) makes a single +4 Ranged Attack (13/♠) that does double all damage received during Bide |
OO | Dig (GRO): User forgoes Actions and is Invulnerable to Attack for as many Rounds as desired (1 Round Minimum) then returns to play with an Unarmed Attack (9/14L) to any within 5 ft |
OO | Earthquake (NOR): Ranged Attack (9/8S A20’r + React Save or Tripped/50 ft); Only Applies to those on ground |
OOO | Rage (NOR): Unarmed Attack (9/6L ♠) that also does 1 additional point of damage each Round for a number of Rounds equal to the X-Roll of the Attack |
OOO | Bubblebeam (WAT): +2 Ranged Attack (12/3S + React Save or lose 10 ft of Movement/30 ft); Penalty Stacks |
OOO | Egg Bomb (NOR): Thrown Attack (10/5S A10’r/30 ft) |
OOO | Softboiled (NOR): First heals 20 Points of Damage to self or others (starting with Wounds then Vitality) and then causes User 5 Points of Damage |
OOOO | Substitute (NOR): User creates a copy of self with 8 Vitality & 4 Wound Points that takes all User’s Damage until destroyed |
OOO | Bite (NOR): +2 Unarmed Attack (12/5L + Endure Save or Stunned) |
OOO | Body Slam (NOR): Grapple Trip for Damage (12/6S + Endure Save or Paralyzed) |
OOOO | Leer (NOR): Enemy makes a Will Save or User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks |
OOO | Take Down (NOR): Grapple Trip for Damage (12/6S + Double X-Dmg) but User also takes Half Damage back |