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BHB Database => Official Rules Questions => Topic started by: BerkaZerka on July 13, 2009, 11:27:44 am
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Discord – The Anti Feng-Shui
The following are Optional Rules for expanding the scope of Feng-Shui Powers in your game. In this version, Feng-Shui is actually composed of two parts, the Ying and the Yang. The Ying side is positive, harmonious, and likened to the feminine; while the Yang side is negative, discordant, and likened to the masculine. The Ying is generally called Feng-Shui and the Yang is known as Discord.
When a character chooses to be a Feng-Shui Master, they must choose a dominant side of the Ying/Yang – Feng-Shui or Discord. Once a side is chosen, they learn Feng-Shui or Discord Powers according to the normal process; by purchasing them as Edges or through Experience.
Not only can a Feng-Shui Master use his dominant side as normal, but can also use the opposing side (at equal power levels to his own) by spending a Luck Point to activate them. For example, a Feng-Shui Master with a Ying dominant side can also use Yang powers, but doing so requires a Point of Luck each time a Yang Power is used, because it goes against their nature.
Regardless of which side of Ying/Yang the character chooses, he still needs to study a Lopan in order to use his powers and will require a Gatestone to use the higher powers of his art.
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Below are lists of both Feng-Shui and Discord Powers, as well as notes on how they interact with each other when Luck Points are spent to use an opposing side.
Feng-Shui Powers
Order | Power | Notes |
1 | Read Aura | |
2 | Danger Sense | |
3 | Divine Location | |
4 | Alter Chance | |
5 | Harmony | (Gatestone Required) |
6 | Summon | (Gatestone Required) |
7 | Chart Fate | (Gatestone Required) |
Discord Powers
Order | Power | Notes |
1 | Killjoy | |
2 | Jinx | |
3 | Discord | |
4 | Alter Chance | |
5 | Karma Drain | (Gatestone Required) |
6 | Curse | (Gatestone Required) |
7 | Chart Fate | (Gatestone Required) |
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Feng-Shui and Discord Power Descriptions
Alter Chance
Alter Chance allows the Feng-Shui or Discord Master to alter the die result (the actual number rolled on the die) for a single roll by +/–4. Doing so requires one Action of Lopan study and a Luck Point, although it can be used to affect anyone’s roll (including the GM’s – who does not have to roll openly, but should take the result in the character’s best favor). Note that the die roll does not have to be adjusted if the natural result is better than an adjustment up or down.
Chart Fate
Chart Fate allows the Feng-Shui or Discord Master to cause things to happen to himself and others, bending chance and destiny to his own will, through the ultimate knowledge and study of the Lopan. This can allow anything to happen, from all of his enemies dying one-by-one in various accidents in the home, to the Feng-Shui Master (or anyone he chooses) becoming ruler of a planet by popular vote of the people. This power is very much wish fulfillment – and as such, must be carefully abdicated by the GM. The simpler things usually happen in a short amount of time, but the greater the demand on fate, the longer it will take to happen (and sometimes with unexpected results).
Curse
Curse takes an Action to use and bestows the Unlucky Flaw on a single target each time it is used. Once bestowed, the Unlucky Flaw can only be removed by buying it off with XP, or by receiving four Luck Points from a Feng-Shui Master using the Harmony power. This power can also be used on a ship, building, or other generalized location to Curse the area and impose –2 Penalty to all die rolls made in that location. Only a Feng-Shui Master using the Harmony power and four Luck Points can lift a Curse from a ship, building, or other location.
A Feng-Shui Master can spend a Luck Point to activate Curse, but in this case, the Unlucky Flaw or Cursed ship, building, or other location, will only last a maximum of one month, before resolving itself.
Danger Sense
Danger Sense gives a Feng-Shui Master advanced warning of any imminent danger to himself (like an ambush), although it doesn’t give him specific information about what the danger is or where it will originate. While in effect however, the Feng-Shui Master gets a +2 bonus to Initiative and Reaction Saves, and cannot be caught Flat-Footed except on a Botched Initiative roll. Danger Sense lasts as long as the Feng-Shui Master has his Lopan in hand.
When a Discord Master uses a Luck Point to activate Danger Sense, it only lasts for the Scene.
Discord
Discord messes with another’s aura, placing it in temporary opposition to the natural flow of fate, luck, and Chi. It takes an Action to use Discord against a single target, following which, the victim suffers a –2 Penalty on all die rolls for the next 24 fours. Discord can be countered at anytime however, by receiving a Luck Point from a Feng-Shui Master using the Harmony power.
A Feng-Shui Master can spend a Luck Point to activate Discord as outlined above.
Divine Location
Divine Location allows the Feng-Shui Master to concentrate on his Lopan, in order to determine the direction to and vector (direction of movement) of any object or person he has ever touched. This ability does not provide information about the target’s range, although the Feng-Shui Master could triangulate a more exact position by using the ability from several different locations, charting each reading to the point they intersect.
A Discord Master can spend a Luck Point to activate Divine Location as outlined above.
Jinx
Jinx can be used as a Limited Free Action, but requires a Luck Point to activate. When used, it causes another to automatically fail whatever Action they are trying to do at the time. Victims can spend a Luck Point of their own to shrug off the Jinx, but doing so only removes the automatic failure and not the possibility of failure normally associated with the task (in this case roll or reroll as normal). While using Jinx is a Free Action, it can still only be used once per Round, unless a Surge Point is spent to 'force the issue' on the target. When the issue is forced, it requires 2 Luck Points to counter, provided the victim has them to spare.
A Feng-Shui Master must spend two Luck Points to activate Jinx (one to use the opposing power and one for the Jinx itself).
Harmony
Harmony and a Gatestone allow the Feng-Shui Master to attune himself more keenly than ever to the forces of fate and destiny, increasing his Total Luck Points by +4 for as long as a Gatestone remains in his possession. In addition, the Feng-Shui Master can now spend Free Actions (when desired) to give one or more of his own Luck Points to others for immediate use.
When a Discord Master uses a Luck Point to activate Harmony, it only lasts for the Scene, after which the Discord Master then loses four Luck Points (whether the extra or his own, it matters not).
Karma Drain
Karma Drain and a Gatestone allow the Discord Master to actually steal Luck Points from another, causing the target to lose up to four Luck Points a pop - which are then passed to the Discord Master as Temporary Luck Points. Stealing a Luck Point requires a line of sight to the victim and an Action of Lopan manipulation. Needless to say, Luck Points can only be stolen from those who actually have any in the first Place.
A Feng-Shui Master can spend a Luck Point to activate Karma Drain as outlined above, except that the net result for the Feng-Shui Master is +/– zero Luck Points for himself, as he is in effect spending one to get one.
Killjoy
Killjoy allows the Discord Master to spend a Luck Point, as an Action, in order to Double the Cost of another’s use of Luck for one Scene. In other words, the target must spend 2 Luck Points to get the benefit of having spent 1.
A Feng-Shui Master must spend two Luck Points to activate Killjoy (one to use the opposing power and one for the Killjoy effect itself).
Read Aura
Read Aura allows the Feng-Shui Master to spend a Round to study the Lopan in such a way as to reveal the nature and condition of anyone he concentrates on. Information gleaned from the Lopan includes whether the target has a good heart or is evilly inclined; what the target’s three highest skills are (but not their level); whether the target has Psychic, Feng-Shui, or other Powers; the target’s current health status, including internal injuries, diseases, common mental disorders (including Psychosis), drug use, poisons, radiation, implants, and memory loss; and when the target is lying.
A Discord Master can spend a Luck Point to activate Read Aura as outlined above.
Summon
Summon allows the Feng-Shui Master to cause people to come to him (or a specific location) through happenstance and chance, completely unaware that they are going to arrive, unless they themselves are also looking for the Feng-Shui Master or his location. How long it takes, or the circuitous course of events that will lead the person to arrive is up to the GM, although the closer a person is when summoned, the faster he will arrive. This can be a few days to weeks, months, or even years, depending on distance and countless other factors. Both non-specific persons and individuals can be summoned, such as the closest hacker in the area, or ‘Mean Joe’ the current Bounty Head. In order to summon a specific individual however, it must be someone the Feng-Shui Master has seen before and is familiar with. In the case where the target of a Summons cannot get to the Feng-Shui Master, or is intentionally hiding, then the Summons works in reverse and the Feng-Shui Master is led to them in the same manner as outlined above.
A Discord Master can spend a Luck Point to activate Summon as outlined above, except that the Luck Point does not come back until the Summons is fulfilled (or released).
BZ
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Any Questions or Comments, post HERE (http://www.bountyheadbebop.com/forum/index.php?topic=5.0)
BZ
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Original Description of Feng-Shui ---
Chapter Five: Feng-Shui Powers
Feng-Shui is the ‘science’ of the placement and arrangement of space, which is claimed to allow one to achieve harmony with the environment. True Feng-Shui Masters however, can accomplish much more, being able to read and even manipulate the forces of fate, luck, and Chi.
To have access to Feng-Shui Powers, a character must first purchase the Feng-Shui Master Edge. After that, he can begin purchasing Feng-Shui Powers as Edges or through Experience. Each Feng-Shui Power listed has an Order of Advancement and is a requirement of the Feng-Shui Power that follows it. All Feng-Shui Powers must be taken (or learned) in this order.
In order to use Feng-Shui Powers, the character needs to study a Lopan; the traditional Feng-Shui dial. It is through the reading and interpretation of the Lopan that the Feng-Shui Master attunes with (and manipulates) the forces of fate, luck, and Chi, making chance and fortune bend to his will. For the most powerful Feng-Shui Powers, a Lopan is not enough, and a Gatestone is also required (which can be placed in the receptacle carved into in the center of all Lopan dials).
Gatestones are actual pieces of the Gatestone Comet that smashed into the Earth’s moon fifty years ago. These stones radiate an intense mystical energy, allowing the Feng-Shui Master the ability to learn and use the highest forms of Feng-Shui (see below).
Feng-Shui Powers
Order | Power | Notes |
1 | Read Aura |
2 | Danger Sense |
3 | Divine Location |
4 | Alter Chance |
5 | Harmony | | Gatestone Required |
6 | Summon | | Gatestone Required |
7 | Chart Fate | | Gatestone Required |
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Feng-Shui/Discord Powers
Order | Power | Notes |
1 | Read Aura/Killjoy | |
2 | Danger Sense/Jinx | |
3 | Divine Location/Discord | |
4 | Alter Chance | |
5 | Harmony/Karma Drain | (Gatestone Required) |
6 | Summon/Curse | (Gatestone Required) |
7 | Chart Fate | (Gatestone Required) |