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Play By Post Section => Trophy Room => Betrayal at House on the Hill => Topic started by: Not Aman on July 30, 2014, 11:33:13 pm

Title: Miranda The Witch (Aman)
Post by: Not Aman on July 30, 2014, 11:33:13 pm
Name: Miranda Lastnamington

Description: A little girl who's an wicked witch! Or at least, that's what she imagines. She watched too many shows where the witch was awesome, and bought too many tarot cards. Now, all her parents hear from her is that she'll take Daniel Goldstien's liver to see the future. They found it cute. So, when Miranda talked about going with a bunch of strangers to a haunted house, they took it as a joke, and allowed her to. Probably the worst mistake of their lives (aside from giving birth to Miranda).

Miranda dresses up like a witch, with the whole purple spooky clothing, and carries her crystal ball with her everywhere. It's actually just a painted 8-ball though.

Might  2/3/3/3/4/5/6/7

Speed  3/4/5/6/6/6/7/7

Sanity  1/2/3/4/5/5/6/7

Knowledge 2/3/4/4/5/6/6/6

Hobbies/Interests:
Miranda is obsessed with her witchery. She carries her tarot cards in her back pocket, and keeps her broom at the ready. She also has a fascination with ingredients for her magic shit. She's collected frog eyes, toenail clippings, The Unholy Bone of Lucifer (her dog had a bone in his mouth), and a cat's tongue, but it's not enough. That's why she's here, after all. Get some of that sweet sweet haunted house ingredients.

Items:

Rope!:  Good, solid rope.  It should come in handy.  When you use the Rope: You can go up or down between the Gallery or Collapsed Room without taking damage.  You can use the Mystic Slide without taking damage.  You can move from the Basement Landing to the Coal Chute.  Using the Rope doesn't count as moving a space.

Blood Dagger:  A nasty weapon.  You roll 3 additional dice when making a Might attack.  If you do, lose 1 Speed.  You can't use another weapon.  This can't be traded or dropped.  If it is taken from you, take 2 dice of physical damage.

Candle: It makes the shadows move-- at least, you hope it's doing that.  If you draw an event card, roll 1 additional die.  If you have the Bell, Book, and Candle, add 2 to all traits.
Title: Re: Miranda The Witch (Aman)
Post by: Sethaniel on July 31, 2014, 09:42:23 am
XD

She's perfect.
Title: Re: Miranda The Witch (Aman)
Post by: Not Aman on July 31, 2014, 12:06:26 pm
XD

She's perfect.
;D