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Role Playing Games => Resources => Vampire The Masquerade => Drakilian's Games => Character Creation => Topic started by: Not Aman on January 03, 2015, 09:00:09 pm

Title: Aman's Darkspawn Lasombra
Post by: Not Aman on January 03, 2015, 09:00:09 pm
Name: Anton Petrov Veranin

Player: Aman

Chronicle: Transylvanian Chronicles

Nature: Visionary

Sire: Basilio

Demeanor: Monster

Clan: Lasombra

Generation: 8

Concept: Shadow Horseman

Coterie:

Attributes

Physical 3

Strength: 3; Dexterity: 2; Stamina: 1

Social 5

Charisma: 2 Manipulation: 5 Appearance: 1

Mental 7

Perception: 1; Intelligence: 5; Wits: 4

Abilities 5

Talents 13

Alertness: 2; Awareness; 0; Athletics: 1; Brawl: 0; Dodge: 0; Empathy: 0; Expression: 2; Intimidation: 3; Leadership: 3; Streetwise: 0; Subterfuge: 2

Skills 5

Animal Ken: 0; Crafts: 0; Riding/Drive: 2; Etiquette: 0; Firearms: 0; Melee: 3; Performance: 0; Security: 0; Stealth: 0; Survival: 0

Knowledge 9

Academics: 0; Politics: 0; Finance: 0; Investigation: 0; Linguistics: 3; Medicine: 0; Occult: 3; Science: 0; Law: 0 Religion (Catholicism): (3)

Disciplines

Obtentration 3, Potence 3, Animalism 1,
Virtues

Courage: 5

Conviction: 3

Instinct: 2

Advantages

Backgrounds

Beneficial

Allies: 1; Influence: XX; Mentor: 2; Resources: 3; Contacts: XX; Generation: 5; Herd: XX; Retainers: 1; Status: XX

Adversarial

(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path
Via Noctis 7/10
WillPower

Permanent Willpower: 7

Temporary Willpower: 7/7

Health

Full; No penalty; 10/10

Blood pool

Points: 15

Points per turn: 3

Merits and Flaws

Merit: Harbringer of the Abyss Type: Supernatural Cost: 3
Merit: Judge's Wisdom Type: Mental Cost:4

Flaw: Death's Reflection Type: Supernatural Cost: 3
Flaw: Beacon of the Unholy Type: Supernatural Cost: 2
Flaw: Repulsive to Animals Type: Supernatural Cost: 2
Flaw: Repelled by Crosses Type: Supernatural Cost: 3
Magic

Rituals

Abyss Mystism 1: Pierce the Mask

Paths


Derangements

XX

Languages
Latin, Slavonic, Arabic, German, Old French

Combat

Weapon/Attack: Light Lance Difficulty: +2 Damage: +6-L Range: far Rate: 1/stabbing Clip: 1 Conceal: No (single use)
Weapon/Attack: Saber Difficulty 0 (+1 on land) Damage: +4-L Range: Swing rate: 1/swing Clip: 1 Conceal: No
(More will be added as needed)

Armor
Class: Heavy Armor Rating: 3 Penalty: -1 to Dex and Perception
Description:  Heavily reinforced leathers, usually worn with a helmet like a metal cap, with proper quilted padding underneath. The face remains exposed, and sometimes the neck and hands are also vulnerable. This is worn by men-at-arms and impoverished noblemen when they are expecting a fight. It weighs at least 50 pounds, so it is only worn when danger is thought to be near.

Class: Cavalry Shield Rating: +3 diff on horse, +2 on land Penalty: N.A on horse.

Expanded backgrounds
(Here you provide descriptions of your background)

Ally/Retainer: His ghoul horse, fantoma

Contacts: None, anymore.

Influence: None

Herd: None.

Resources: Resources gleaned off of his sire, the prince of Sofia. Given in exchange for continued service.

Status: None

Mentor: Anton possess two mentors of note, his sire, who assists him in understanding vampiric society, and the Abyss Mystic who introduced the neonate to the abyss, and has begun training him in the arts of the Abyss.

Possessions

Gear (Carried): His pale grey bloodstained cloak, underwhich lies his 'white' (polished) armor and undergarments fitting the time. He carries his saber with him at all times, under his cloak.
Gear (horse): His lance, as well as 'dark' (unpolished) armor for the horse. Polished cavalry shield
Equipment (Owned): Anton keeps in his study multiple books describing the Abyss, as well as a bible. He fears the book, but on some days, his will is strong, and he returns to read of who he is returning sinners to. His sire, Basillio

Vehicles: Fantone

Feeding grounds: Wherever the wicked are

Blood bonds/Vinculi

Bound to: Bosillio (Rating: 1?)

Havens

Location: Sofia

Description: Simple building with a small study.

History

His story till now: The final child of Peter Ivanov Veranin, leader of the Vitosha province, Anton was destined for priesthood. His sisters were getting married, his eldest brother was preparing for leadership, his second brother was off, his third training to be a soldier, and the custom was to have the fourth son learn the ways of God. When he was ten, Olag, his eldest brother died, and Kiril the second was sent back from the empire, replacing the third son. Anton did not mind. His brothers didn't matter nearly as much as the true lord did, and even when Kiril tried to connect with him, he was rebuffed. Anton Petrov Veranin was not meant for human socialization, he was meant to save men from themselves.

When he was sent off to become a priest, much of his family cheered, but Anton did not mind. They were instruments for Christ to test him and his mettle, and he thanked them for it, as Joseph did for his brothers. 

Anton's determination and intillect were beyond reasonable for a person of his age, and his zeal forced him to over extend his mind to absord as much wisdom as he could. Anton's zealous nature as a young child, and his hard work displayed to the priests that he was not suited as a pastor, but rather as a true servant, and they sent him off to a survivor of the previous crusade, who took Anton's hand and showed him what being a servant of Christ meant. 

The Crusader quickly taught Anton what he needed to know about his Lord and Savior, and taught him his ways. He found a natural tendecy for horsemanship, and struggled to learn the art of sword combat. This was Anton's life, a knight for Christ. While he never participated in true crusades, he fought against brigands, pagans, and sometimes Jews, trying to reveal to them the glory of Christ.  After a few years, Anton had heard that his family was holding a wedding of his sister's daughter. To him, this was his chance to return, and show them all that the truth of christ, but fate had different plans.

There, he was confronted by a western man named Basilio. The man had taken an interest in Anton, and wished to discuss the gospels with the priest. There was more to the meeting then just that, however, and Anton was swiftly embraced by Basilio, along with his brother Kiril. 

When Anton awoke from the embrace, and his sire explained what happened, Anton cried from anguish. It could not be, that he, a holy warrior for christ, could become a being cursed by God! However, a light shone in the darkness, so too speak, as the young lasombra cast a reflection, as opposed to the regular clan. Anton took this to be a blessing, a sign from God that he was not abandoned. But even this was a lie, for after a few weeks, his reflection began to deteriorate, as it's flesh began to rot. 

Feeling himself abandoned by his lord, Anton was a bitter worthless childer. His only solace was in learning and absorbing knowledge, and when learning, his sobbing and depression left him. His sire, annoyed by this fit of hopelessness, brought the new  to an abyss mystic in an attempt to teach him of the truth, and to give him some form of reason. The mystic gazed at the young lasombra, and introduced him to the abyss, pushing him deep Into the Chasm. Anton was tortured for the hour spent inside, seeing shadows that should not exist, and dizzying shapes. In desperation, he called out to shadows to return him home. Upon returning to his sire's palace-thang from shadows, the shadows all began to rattle in his view, and his sire instantly recognized it as the sign of the Harbringer. Anton had been chosen by the abyss. 

With this revalation, Anton understood his true purpose. He was a servant of God when he was mortal, and even now, he was still a servant of the true lord. As a creature of the abyss, Anton must now act for God. His role is the same as it was as a mortal, to bring others to God, even if he himself is damned. And with this new understanding, his absolute hopelessness left him, and he had a goal, and a dream. He would become a monster to make his mortals return to the good life, and the Lord would be happy. 

His sire granted him his horse after leaving his depression, named Fantoma, gladdened that his embrace was not for waste. 

Goals/Destiny: Anton is a fanatic, and truly believes in his path. Many of the lasombra have foolishly clung to a sham, still believing themselves not damned. But he know better, he knows of his kind's true nature, and he understands their role. But a single man can not accomplish anything by himself, no matter how strong wield. For this reason, Anton considers it his goal to achieve recognition in the clan, and establish a subset of Lasombra focused on redeeming the mortals through the abyss. By achieving that, he would be able to do the most good, he would be able to raise hundreds of redeemers, and manipulate the clan into serving his ideals. It's a lofty goal, but Anton has the ambition found in most Lasombra, and it will not be quenched.

Why he is willing to join the cotterie (besides sire's request): Anton has been busy redeeming the beings in Sofia, but that was with his sire's protection and guidance. Now, he is sent off to spread the good word through pain and torment, and there is nothing greater then that.

Connection to other characters: Seth's character's brother.

Description

Age:

Apparent Age: Late 20's

Date of Birth: XX

Death: 1191

Hair: Dark brown

Eyes: Black

Race: Vampire

Nationality: Bulgarian

Height: 5"8

Weight: 130

Sex: Male

Physical description:
In life, Anton was a golden knight, but in death, Anton lives on as a ashen knight, redeeming mortals through pain. His body is covered with a pale cloak, stained red from the blood of those he redeemed. Generally, he's seen with almost tangible darkness at his feet, and any light near him flicker. His gaze is unending, and a cold breeze follows him wherever he goes. He walks with an air of humility, though, knowing that he is just a servant of the Lord.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 03, 2015, 09:05:15 pm
Abyss Mysticism doesn't go into Disciplines, it goes into rituals.

Be sure to mark Freebie expenditures.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 03, 2015, 09:06:21 pm
Abyss Mysticism doesn't go into Disciplines, it goes into rituals.

Be sure to mark Freebie expenditures.
Ah, okay.

Yeah, I'm keeping record on my notes.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:04:48 am
Freebies:
25 used
9 for disiplines
4 for backgrounds
10 for merits
2 for willpower

25
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:11:20 am
That's 23 freebies, not 22
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:12:48 am
You have alocated 7 points in mental and 6 points in social
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:13:55 am
That's 23 freebies, not 22
lolz. This is why I didn't take math this year. XD
[quote 567 date=1420348368]
You have alocated 7 points in mental and 6 points in social
[/quote]

Oh whoopsies. Fixing.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:15:47 am
You also spent 4 freebies on backgrounds, not 3.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:17:38 am
So, umm, best to check if I messed up somewhere else as well.
>_>
<_<
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:20:04 am
You don't have a path and you're missing a virtue point.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:20:56 am
You don't have a path and you're missing a virtue point.

Aha. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:22:33 am
Your Abyss Mysticism ritual was to be the one that granted the Darksight merit!

Whatevs, no difference I guess.

So, that's everything.You have 1 Freebie point remaining.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:25:15 am
I was going to take it, but I only had 1 in perception.

kewl.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:26:02 am
Oh, and I would allow Harbringer of the Abyss, by the way. As a 3pt merit.

Give me some details on Kickassia when you get to your expanded background. Where does he get his money from?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 12:27:11 am
I was going to take it, but I only had 1 in perception.

kewl.

Willpower expenditure = automatic success.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 12:28:37 am
Oh, and I would allow Harbringer of the Abyss, by the way. As a 3pt merit.

Give me some details on Kickassia when you get to your expanded background. Where does he get his money from?
.... Give me time to edit. XD

No idea yet, ha ha. Need to coordinate with Seth for backstory.
Willpower expenditure = automatic success.

... editing. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:19:24 am
Okay, your stats are all nicely filled out. Now you can get to doing everything else.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:25:04 am
Okay, your stats are all nicely filled out. Now you can get to doing everything else.

yay.

What kind of weapon can I use on a horse?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:34:32 am
Maces, War Hammers, Horseman's axes, flails, spears and javelins, bows and arrows, broadswords, sabers, heavy lance, light lance.

Though keep in mind you won't always have your horse. For occasions where you aren't riding you'll need a different weapon.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:37:21 am
Maces, War Hammers, Horseman's axes, flails, spears and javelins, bows and arrows, broadswords, sabers, heavy lance, light lance.

Though keep in mind you won't always have your horse. For occasions where you aren't riding you'll need a different weapon.

Alright, hmm... If I took a lance, and then also carried a saber, would that be okay? Or would I be too encumbered by that? (and could sabers be used on the ground?)
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:44:53 am
Cavalry Sabers can be used on foot, but at a penalty (+1 diff). When on horseback your horse would be carrying all that weight, so you'd be good. When on foot you wouldn't be carrying the lance (useless to you on foot). Which type of lance are you taking? (Blunt.heavy lance is meant to punch through armour and  unhorse other horsemen, light/sharp lance is meant to kill)

Note that all lances are one-use each.

Then again, you have armory of the abyss at your current level, so it doesn't really matter - you can create lances at will, same with sabers or plain longswords. Though sabers are +4 lethal, so you'd make a weaker dark crystal saber.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:49:39 am
Ooh, yeah, I forgot I'd have that. Kickass. Don't even need to carry weapons.

 Probably best to carry a light lance on horse and a longsword for land combat, I suppose.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:01:20 am
Where'd you get the lance stats?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:03:48 am
It says +4 damage there, not +6
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:04:19 am
http://www.thesubnet.com/portal/wod/wod/CombatMRW.html
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:04:54 am
It says +4 damage there, not +6
Mixed it up with the lance damage in dark ages (and the difficulty got mixed up too). I'm tired, don't judge. >_> <_<
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:25:03 am
Charging:

When charging, an attacker on horseback gains the following benefits and penalties:

The damage dealt by whatever attack they are using (provided they use a lance) has its dice pool increased by the Horse's strength (each dot of Potence counts as two die of strength for these purposes).

The rider is harder to hit from the side due to the speed he is moving at (+1 difficulty to hit from side) and targeted shots are harder regardless of position (+1 to difficulty of targeted attacks).

The rider's horse will take its own strength in addition to the damage of whatever weapon it is attacked with should the person being charged down brace themselves to impale the rider.

If the person bracing themselves is a pikeman, the rider's horse will also take double damage from the armor-piercing pike, in addition to its own strength dice in damage.

If the person bracing themselves uses a weapon shorter than the lance and fails to dodge, they will not only take the increased lance damage, but will in addition be trampled by the horse for an additional amount of bashing damage equal to the successes rolled on the horse's strength roll+Potence.

Riding:

When riding their horse, the rider is more difficult to hit with melee weapons due to their elevated state (+1 difficulty to hit in melee)

Rider gains a minor damage bonus due to the added weight and momentum given by the horse (The rider gets a 2 dice strength bonus for the purposes of calculating damage. This bonus is replaced by the charge bonus, not added to it.).

Rider's effective speed is replaced by that of his horse.

Riding checks:

Riders can easily be pulled off of their horses in combat. To stay on the horse they must succeed a Dexterity+Riding roll vs their opponent's Strength+Brawl roll (diff 6 for each).

When wishing to charge, a rider must first succeed a Dexterity+Riding roll vs a difficulty of 8. Difficulty 9 if the terrain is uneven, difficulty 10 (minimum 2 successes) if charging uphill.

When charging downhill, the difficulty is 9 but the rider gets an additional bonus to damage equal to half of the horse's strength.

When trying to goad their horse into a gallop, a rider must succeed a Riding+Strength roll vs a difficulty of 10-the horse's temporary willpower. (The more tired the horse is, the harder it is to get them to work)

If a rider's horse is killed in combat (not too unlikely), the rider must have at least one success on a Dexterity+Riding roll vs a difficulty of 10 to jump off or be stunned for one round of combat as they are thrown off of their horse.

(My personal take on Horseback bonuses/penalties, since we're lacking any concrete ones. You are to save this post to your char sheet when you make it.)
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:25:34 am
Mixed it up with the lance damage in dark ages (and the difficulty got mixed up too). I'm tired, don't judge. >_> <_<

Oh, well Fark that then. The dark ages stuff is likely more accurate in reference to the dark ages stuff XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:28:58 am
Oh, well Fark that then. The dark ages stuff is likely more accurate in reference to the dark ages stuff XD

So this?
Lance  difficulty: 8 Damage: Strength + 6 Conceal: No
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:30:26 am
Difficulty +2, not difficulty 8 (The standard difficulty is 6 but that could change depending on other circumstances - I guess it's the same in the long run but i'd like to keep that distinction clear)
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:30:52 am
I already edited it in for you
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:31:17 am
Also, what about calvarly shields?
Quote
Cavalry Shields: These are long, thin shields, often kite-shaped. They are usually only used by cavalrymen; leather straps from the horseman's shoulders bear the shield's considerable weight.

If used by a dismounted character, the cavalry shield increases enemies' Melee attack difficulties by two (e.g., the difficulty of striking with a battle axe rises from 7 to 9). If used by a mounted character, the effectiveness of the shield depends upon the side from which he or she is being attacked. As the shield covers the character's left side, enemies to the left have their Melee difficulties increased by 3. However, the shield cannot be moved to cover the right side, and so attacks from the character's right are resolved as usual.

Note that shields do not protect a character from attacks from the rear.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:31:36 am
Difficulty +2, not difficulty 8 (The standard difficulty is 6 but that could change depending on other circumstances - I guess it's the same in the long run but i'd like to keep that distinction clear)
kewl.
I already edited it in for you
thankies
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:34:02 am
Also, what about calvarly shields?

Yep, i'm good with that. Diff to hit you maxes out at 10 though.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:34:39 am
(and from then on, Aman's char was only ever attacked from the right side.)
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:36:06 am
Yep, i'm good with that. Diff to hit you maxes out at 10 though.

Kewl. (#nightshade+shield ccccccombos)

(and from then on, Aman's char was only ever attacked from the right side.)
XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:38:04 am
Kewl. (#nightshade+shield ccccccombos)
XD

You're thinking Shroud of Night (+2 to difficulty to hit - Blind Fighting penalties ;) )
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:41:42 am
Oh yeah, dat. (or nocturne, as dark ages apparently calls it)
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:43:07 am
Now, just add Nighshades to that and THEN you have epic combos.

Though you seem like you'd go for Black metamorphosis rather than Nightshades.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:44:50 am
This guy is going to be terrifying once he gets Black Metamorphosis (Harbringer of the Abyss is just so good)
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:47:33 am
Yeah, nightshades is too stealthy for this guy, ha ha.
/
I think I'm going to change his path into Road of the Beast http://www.thesubnet.com/portal/wod/vtda/RoadsBe.html
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:52:20 am
Hmm, i'll accept it. Be careful with that one though.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:56:25 am
Yay.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:57:25 am
Changed knowledge Lasombra to Catholicism
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:59:54 am
Ah, he's religious now?

Oh, and uh, just to be sure you know the risks behind Road of the Beast, did you read that part about how the forests of everything described here are infested with werewolf packs and hostile Gangrel and Nosferatu?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 03:02:13 am
Ah, he's religious now?

Oh, and uh, just to be sure you know the risks behind Road of the Beast, did you read that part about how the forests of everything described here are infested with werewolf packs and hostile Gangrel and Nosferatu?
Ex.

Yeah, I realized that. It's just either this one or the devil road, ha ha. Inner Voice doesn't fit with what I'm thinking.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 03:09:27 am
Huh, so based on what you said Road of the devil would be perfect - if it weren't for the absolutes that it followed (just because you are a servant of the abyss doesn't mean you want your char to be completely untrustworthy and impossible to cooperate with.) Do I have that right?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 03:09:48 am
Yup
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 03:11:43 am
Quote
Appearance 1

Hoping that one of your future centuries-long cotterie-mates will be a Tzimisce? XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 03:12:25 am
Hoping that one of your future centuries-long cotterie-mates will be a Tzimisce? XD
Hopefully. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 03:16:07 am
Path of Night would also work, if it wasn't so anti coteries. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 03:20:28 am
Would have recommended it if it weren't for this one line.

Quote
3 Aiding another. Compassion has no place in a vampire's undead heart.

Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 03:25:16 am
Huh, so based on what you said Road of the devil would be perfect - if it weren't for the absolutes that it followed (just because you are a servant of the abyss doesn't mean you want your char to be completely untrustworthy and impossible to cooperate with.) Do I have that right?

You know
Quote
Road Rating   Minimum Wrongdoing For Conviction Roll
10   Refusing to sire new vampires.
9   Failing to pursue a new form of pleasure.
8   Failing to ride the wave of a frenzy.
7   Avoiding injury to others at the cost of your own pleasure.
6   Refusing to murder humans when it would be in your best interest.
5   Refusing to commit cruel acts that are in your best interest.
4   Refusing to tempt the virtuous when opportunity awaits.
3   Turning down a chance for material gain.
2   Acting altruistically.
1   Aiding servants of virtue, God, or similarly opposed powers.

Technically, it never says "never be honest, don't trust anyone."
 
Aside from church people. But you know, probably not gonna have those guys in our pack, right?
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 12:23:55 pm
wait, how are you a priest that also knows how to fight on horseback? XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:04:35 pm
wait, how are you a priest that also knows how to fight on horseback? XD

Pfft, what were the templars?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:05:09 pm
You know
Technically, it never says "never be honest, don't trust anyone."
 
Aside from church people. But you know, probably not gonna have those guys in our pack, right?

Quote
Cainites on the Devil's Road idealize callousness and excess.

Many Cainites believe that the Embrace irredeemably damns them. Some of these reason further that they have been turned into servants of the Devil (or whatever power of ultimate evil they believe in). It would logically follow, they add, that they have become vampires so that they should work evil on the Earth. If they refrain from acting like devils, they will no doubt be ultimately punished for shirking their duties. These debased Cainites follow the Via Diabolis -- the Devil's Road.

The very nature of a vampire's form can actually be taken as proof that the Cainites were created to do evil. After all, there's nothing intrinsically virtuous about preying on innocents. Therefore, evil must be innate to the undead, who are denied the fruits of Heaven. Interestingly enough, the followers of the Devil's Road often have no real contempt for the good and holy. They simply believe that they, as vampires, must oppose the forces of virtue to the best of their ability.

Of course, those of the Road of the Devil have difficulty dealing with vampires on other Roads. Any vampire who professes a philosophy other than theirs is clearly deluded or lying. Either way, the Devil's childer cannot trust the other Cainites. And, of course, no sane vampire on another Road would return the trust. The Via Diabolis is a lonely road. Fortunately (or perhaps not), others walk it with you.

Those on the Via Diabolis try to make their unlives as pleasurable as possible, at the expense of those who oppose them. They refrain from traits such as mercy and gentleness, finding them opposed to their role. They kill when necessary or "appropriate": and create new vampires whenever they like. After all, they need to increase the evil in the world. Duty is duty. They trust only those other vampires who openly agree with their philosophy. Above all, they avoid associating with priest and the like, their eternal foes.

Warning: Player characters on this Road can be very destructive to a chronicle by their very nature. The player who wishes to run a vampire on this Road should discuss it with the Storyteller and the rest of the troupe. If everyone agrees, the resulting roleplaying can be very intense; just keep your friends' sensibilities in mind.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:06:15 pm
Hmm, maybe not. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:24:14 pm
Wow, I probably just avoided this since my previous attempt sucked ass, but Path of cathari could work.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:27:03 pm
I'll point your attention to the 9th commandment of that path
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:29:24 pm
Goddammit. :(

He'll never be a perfect adherent maybe?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 01:30:13 pm
Check this out:

http://torchlight.wikidot.com/lexicon:via-noctis
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 01:31:52 pm
PERFECT. (as in, the fact that he can't corrupt mortals works soooo well with what I want)
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 02:10:38 pm
Pfft, what were the templars?

Not priests.  XD

Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 02:12:04 pm
PERFECT. (as in, the fact that he can't corrupt mortals works soooo well with what I want)

Uh, but the very first commandment is not to waste your time with other Kindred.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:14:53 pm
I think it means not to waste time trying to make them undamned.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 02:17:00 pm
I think it means not to waste time trying to make them undamned.

no, that's farther down the list.

Anything other Cainites are doing/ want you to do with them is a waste of time.  It's a distraction from your work, which is to redeem the souls of mortals through pain and suffering.

It's not a path that can work with others.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:18:54 pm
Oh yeah, was reading it 1-10, not 10-1.  Hmm
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:19:59 pm
Oh yeah, was reading it 1-10, not 10-1.  Hmm

No, you were reading it right.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 02:20:53 pm
No, you were reading it right.

No, as in, I was looking at 1 while Seth was looking at 10, and I missed it completely. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:21:06 pm
no, that's farther down the list.

Anything other Cainites are doing/ want you to do with them is a waste of time.  It's a distraction from your work, which is to redeem the souls of mortals through pain and suffering.

It's not a path that can work with others.

That's only the very highest level of the path (which is ridiculously hard to get to anyway).

And it doesn't say you can't spend time on cainite affairs. Just that you can't spend much time on them. It's perfect for his char.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 02:26:21 pm
And besides, time is relative when you're looking at vampires. Vampires are immortal. If they spend fourty years dealing with cainite affairs but spread that over two centuries working on redeeming corrupt humans by torturing them, they're fulfilling their path nicely.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 03:38:40 pm
You've already decided its perfect for Aman's character, so you're going to interpret it as however you want to make it fit.

Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 03:42:17 pm
You've already decided its perfect for Aman's character, so you're going to interpret it as however you want to make it fit.

The Fark do you mean interpretation? How else are you supposed to see this? I'm literally just taking these word-for-word here.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 03:55:44 pm
The Fark do you mean you're "literally taking these word-for-word?" I'm the one who's taking it at face value, you're justifying what a vampire might consider "much" time.  It literally says "Do not allow yourself to be distracted from your work."

It says that those on this path are only concerned with saving mortals through suffering.  It's not a path that lends itself to working with other Cainites towards a common goal.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 04, 2015, 03:57:48 pm
But you've decided you want Aman's character to have this as his path, so go ahead and ignore that.  I'm not the one who champions adherence to the rules above all.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 04:11:08 pm
The Fark do you mean you're "literally taking these word-for-word?" I'm the one who's taking it at face value, you're justifying what a vampire might consider "much" time.  It literally says "Do not allow yourself to be distracted from your work."

It says that those on this path are only concerned with saving mortals through suffering.  It's not a path that lends itself to working with other Cainites towards a common goal.

I'm not justifying anything, time has less meaning for immortals, and taken literally (for a vampire, not for you, for a vampire) the meaning is the one I gave. It's there to ensure the follower of the path doesn't make their ultimate goal power, control over other Cainites, or invest solely in Cainite politics - their ultimate goal needs be the personal salvation of humans.

It does, haha. Because you can have those Cainites help you to that common goal, or through the influence/power you gain with those cainites you can more easily and effectively continue working on your ultimate goal. The entire point of the pinnacle of that path is that you keep your priorities in order.

I'm not ignoring Fark-all Seth.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 06:43:01 pm
How much disciplines does Horsey Mc Badass get?

Also, thinking about changing resources. Hmm.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 04, 2015, 06:45:40 pm
You don't get to know. He automatically gets 1 point of potence though, and rest assured i'm putting everything else in Fortitude.

Change it positively or change it negatively?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 04, 2015, 06:47:27 pm
You don't get to know. He automatically gets 1 point of potence though, and rest assured i'm putting everything else in Fortitude.

Change it positively or change it negatively?
Kickass

Negatively. Probably
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 05, 2015, 01:56:00 pm
1pt Ally/Retainer

Kickassia

A battlehorse black as the darkest night trained to ride into even the worst of battles, Kickassia was a gift from Basilio to his Childe as a replacement for the Ashen knight's older, inferior horse from his templar days, who could no longer stand the sight of her master when he returned to her a vampire. She is fierce and willful.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 01:56:46 pm
Woot woot. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 05, 2015, 02:05:02 pm
Your steed. It disturbs me. Does it come with a sidecar?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 02:05:35 pm
XD
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 05, 2015, 02:06:08 pm
Totally need the Quiller to draw us a nightmare steed with a sidecar!
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 05, 2015, 02:07:04 pm
maybe a sled which it can pull into battle...

Heldric rides a crocodile, not into battle, just for fun
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 05, 2015, 02:22:03 pm
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTjj10HiR4gzNWW5Wt26bV4z2DIt6aKc_4fQw2Hs2jNrCiE5g-i)
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 05, 2015, 02:25:04 pm
hmm where did you find your cavalry sabre, the list you linked for BZ only had like 5 weapons on it...
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 02:26:02 pm
Drak told me it's states.

The other weapon thing is http://www.thesubnet.com/portal/wod/wod/CombatMRW.html BZ asked for dark ages crap
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 03:35:41 pm
Merit: Harbringer of the Abyss Type: Supernatural Cost: 3
You know what this is. ^_^
http://reference.l2fury.com/index.php/Harbinger_of_the_Abyss

Merit: Enchanting Voice Type: Physical Cost: 2
http://reference.l2fury.com/index.php/Enchanting_Voice

Merit: Discipline Prodigy (obtentration) Type: Supernatural Cost: 5
http://reference.l2fury.com/index.php/Discipline_Prodigy

Flaw: Death's Reflection Type: Supernatural Cost: 3
http://reference.l2fury.com/index.php/Death%27s_Reflection

Flaw: Beacon of the Unholy Type: Supernatural Cost: 2
http://reference.l2fury.com/index.php/Beacon_of_the_Unholy

Flaw: Repulsive to Animals Type: Supernatural Cost: 2
http://reference.l2fury.com/index.php/Repulsive_to_Animals

Flaw: Repelled by Crosses Type: Supernatural Cost: 3
reference.l2fury.com/index.php/Repelled_by_Crosses (http://reference.l2fury.com/index.php/Repelled_by_Crosses)
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 05, 2015, 04:52:59 pm
Note that enchanting voice will NOT lower the difficulty of Dominate or Presence rolls. I thought you replaced that with something else, by the way?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 04:57:42 pm
Note that enchanting voice will NOT lower the difficulty of Dominate or Presence rolls. I thought you replaced that with something else, by the way?

Originally it was courage, then I thought about changing it to well traveled, changed it to enchanting voice instead. It'll help with convincing people to confess
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 05, 2015, 05:12:48 pm
sooo... never enter Heldric's lair without prior warning or a giant albino ghoul croc might auto attack you due to your flaws
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 05, 2015, 05:33:38 pm
Nah, since it's a ghoul it's accustomed to vampires.

But, like, literally every single other animal will attack or run away from him. Even if you summon animals using "Beckoning call", they'll be terrifed of him and want to run away until he calms them down with Animalism.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 05:35:56 pm
Hmm, may change that then. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 05:58:46 pm
Changed them into:
http://reference.l2fury.com/index.php/Cold_Breeze
http://reference.l2fury.com/index.php/Unblinking_Vigil
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 05, 2015, 06:22:34 pm
sooo... never enter Heldric's lair without prior warning or a giant albino ghoul croc might auto attack you due to your flaws

The albino croc is jealous of their forbidden love
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 06:23:18 pm
Nah, it joins in every once in a while
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 05, 2015, 07:11:26 pm
Nah, it joins in every once in a while

Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 05, 2015, 07:12:02 pm
It's as attractive us the two of us, at least. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 05, 2015, 07:14:39 pm
It's as attractive us the two of us, at least. XD

at least it has a real nose...
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 05:49:09 pm
So, just wondering here, but, I sire people who are super damned by christ, right?

Does that mean my character would pretty much always sire gay guys?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 06, 2015, 05:50:12 pm
You just want a lot of homo erotic biting don't you?
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 05:50:39 pm
You just want a lot of homo erotic biting don't you?

so much. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 07:42:27 pm
Specialities:
Manipulation; Force Confession, Inspire Terror
Intelligence: Knowledge of the Abyss, Catholic Rites
Wits: Combat reflexes

Also, could I remove Enchanting voice and put more into the mentor background?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 06, 2015, 07:43:14 pm
Yeah.
Title: Re: Aman's Darkspawn Lasombra
Post by: Daedalus on January 06, 2015, 07:49:16 pm
Yay, Anton can help Lucien torture people to force confessions! :D
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 07:52:06 pm
Renaming kickassia into Fantoma. Sounds kick ass.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 07:59:22 pm
and now to figure out how to explain resources.
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 06, 2015, 08:02:40 pm
and now to figure out how to explain resources.
rob a single jewish guy, they carry that much around with them in spare change
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 06, 2015, 08:03:18 pm
and now to figure out how to explain resources.

Your sire is the Prince of Sofia.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 08:04:25 pm
Your sire is the Prince of Sofia.

Oh yeah. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 08:04:36 pm
rob a single jewish guy, they carry that much around with them in spare change
XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 06, 2015, 08:08:03 pm
rob a single jewish guy, they carry that much around with them in spare change

Nah, then he'd have to deal with the golem and the jewish avenger.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 08:09:18 pm
Nah, then he'd have to deal with the golem and the jewish avenger.

And reincarnated yehuda.
Title: Re: Aman's Darkspawn Lasombra
Post by: Daedalus on January 06, 2015, 08:30:03 pm
Do i get a awesome sore aswell? :D
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 06, 2015, 08:37:46 pm
You get a Vovoides Koldun, who isn't a pre-made character (I wanted to make Radu your sire initially but looking further into the story that isn't an option).
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 06, 2015, 08:40:32 pm
Basically, no one is cooler then Basilio. Too bad.  ;)
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 07, 2015, 12:22:44 am
Alright, added goals, and reason for joining the coterie.
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 07, 2015, 08:04:59 am
Don't forget to update your Generation Aman :)
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 07, 2015, 08:58:03 am
Oh yeah, thanks.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:24:52 pm
So, just wondering here, but, I sire people who are super damned by christ, right?

Does that mean my character would pretty much always sire gay guys?

as a social justice warrior, I find it disturbing that your immediate assumption is that "gay guys" are the most damned by christ.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 07, 2015, 01:28:58 pm
Okay, also gay women.  ;) XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:32:31 pm
Merit: Harbringer of the Abyss Type: Supernatural Cost: 3
You know what this is. ^_^
http://reference.l2fury.com/index.php/Harbinger_of_the_Abyss

Merit: Enchanting Voice Type: Physical Cost: 2
http://reference.l2fury.com/index.php/Enchanting_Voice

Merit: Discipline Prodigy (obtentration) Type: Supernatural Cost: 5
http://reference.l2fury.com/index.php/Discipline_Prodigy

Flaw: Death's Reflection Type: Supernatural Cost: 3
http://reference.l2fury.com/index.php/Death%27s_Reflection

Flaw: Beacon of the Unholy Type: Supernatural Cost: 2
http://reference.l2fury.com/index.php/Beacon_of_the_Unholy

Flaw: Repulsive to Animals Type: Supernatural Cost: 2
http://reference.l2fury.com/index.php/Repulsive_to_Animals

Flaw: Repelled by Crosses Type: Supernatural Cost: 3
reference.l2fury.com/index.php/Repelled_by_Crosses (http://reference.l2fury.com/index.php/Repelled_by_Crosses)

Okay, this is just me being picky picky, but why should Beacon of the Unholy count as a flaw?  Its only mechanical disadvantage is "cannot raise Humanity above 5," so it's not a real disadvantage for anything on a path/road.

Yeah, yeah, you can argue all you want that it's a super-big problem that "oh no, clerics will know you're evil," but even if by some bizarre fluke it actually had some relevance to the story, so what? you'll just kill/intimidate the cleric into submission.

You know how I feel about a bunch of these "flaws."  They're just free awesome advantages for evil characters.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:32:51 pm
Okay, also gay women.  ;) XD

Lies!  There's no such thing! XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 07, 2015, 01:35:14 pm
Okay, this is just me being picky picky, but why should Beacon of the Unholy count as a flaw?  Its only mechanical disadvantage is "cannot raise Humanity above 5," so it's not a real disadvantage for anything on a path/road.

Yeah, yeah, you can argue all you want that it's a super-big problem that "oh no, clerics will know you're evil," but even if by some bizarre fluke it actually had some relevance to the story, so what? you'll just kill/intimidate the cleric into submission.

You know how I feel about a bunch of these "flaws."  They're just free awesome advantages for evil characters.
I could change it, but it's a pretty big flaw since hes repulsed by crosses, ha ha. If the priest had a cross, there's no fun to be had.
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 07, 2015, 01:41:18 pm
I could change it, but it's a pretty big flaw since hes repulsed by crosses, ha ha. If the priest had a cross, there's no fun to be had.

I think its more that the pious also see somthing wrong with him, and since most people will have some form of believe and feel un-easy around him etc, I kinda screws many of his social rolls or interactions with humans
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:45:51 pm
I could change it, but it's a pretty big flaw since hes repulsed by crosses, ha ha. If the priest had a cross, there's no fun to be had.

Repulsed by crosses is it's own flaw, though.

I think its more that the pious also see somthing wrong with him, and since most people will have some form of believe and feel un-easy around him etc, I kinda screws many of his social rolls or interactions with humans

Yeah, but it doesn't say anything about that.  It doesn't say "minus 3 to social rolls" or anything.  (also, as if social rolls ever matter.)

Edit: ~ 
XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:47:55 pm
So, just wondering here, but, I sire people who are super damned by christ, right?

Does that mean my character would pretty much always sire gay guys?

Oh also, if that's your path, it's not exactly just that you actively sire people who are damned. 

It's a restriction. You will not sire any mortal whom you believe to have even the slightest chance at redemption.
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 07, 2015, 01:48:40 pm
oh true, but he can't enter consecrated ground... as holy places are barred to him. I'd just play it as every mortal he comes near screams and runs away.
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 07, 2015, 01:49:13 pm
Oh also, if that's your path, it's not exactly just that you actively sire people who are damned. 

It's a restriction. You will not sire any mortal whom you believe to have even the slightest chance at redemption.
Yeah, I realize that. :)
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 01:54:40 pm
oh true, but he can't enter consecrated ground... as holy places are barred to him. I'd just play it as every mortal he comes near screams and runs away.

See, that's at least an actual restriction.  What does it mean that "holy places" are barred to him, though?  Or what about if he's forced into a holy place, does he have to leave immediately? Or is it like the hunter power where once they're inside the barrier, they can stay?

Is it like in Sleepy Hollow, where the horseman physically cannot enter the churchyard?  Cause yeah, if he cannot walk/ride on any land/property owned by the church, that's an actual disadvantage.
Title: Re: Aman's Darkspawn Lasombra
Post by: Forge on January 07, 2015, 02:05:15 pm
See, that's at least an actual restriction.  What does it mean that "holy places" are barred to him, though?  Or what about if he's forced into a holy place, does he have to leave immediately? Or is it like the hunter power where once they're inside the barrier, they can stay?

Is it like in Sleepy Hollow, where the horseman physically cannot enter the churchyard?  Cause yeah, if he cannot walk/ride on any land/property owned by the church, that's an actual disadvantage.

I would assume by reading it that it is any area used for actual worship or religious rites. so he couldn't willingly enter a church or surrounding churchyard, same for temples and holy pagan sites? but he could walk/ride over land owned by the church but not actively uses as a holy or worship site.

Should he be forced into one such area or enter by force of will I'd think there should be an obvious penalty, maybe he is visibly distressed by the action and suffers penalties to actions taken on holy ground. Or maybe he supernaturally gains a strong scotish accent, he could suffer a supernatural gender swap. Things like that
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 07, 2015, 03:54:31 pm
Okay, this is just me being picky picky, but why should Beacon of the Unholy count as a flaw?  Its only mechanical disadvantage is "cannot raise Humanity above 5," so it's not a real disadvantage for anything on a path/road.

Yeah, yeah, you can argue all you want that it's a super-big problem that "oh no, clerics will know you're evil," but even if by some bizarre fluke it actually had some relevance to the story, so what? you'll just kill/intimidate the cleric into submission.

You know how I feel about a bunch of these "flaws."  They're just free awesome advantages for evil characters.

We're using the vampire true faith rules. At one point you guys get into a fight with a single inquisitor and his retinue (you'll all be several hundred exp elders at that point). It's one of the toughest fights in the game XD

Clergy and Dark Ages Inquisitors are not to be Farked with.
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 07, 2015, 04:00:32 pm
Gee, I hope they're not Catholic!  XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Daedalus on January 07, 2015, 06:33:51 pm
We're using the vampire true faith rules. At one point you guys get into a fight with a single inquisitor and his retinue (you'll all be several hundred exp elders at that point). It's one of the toughest fights in the game XD

Clergy and Dark Ages Inquisitors are not to be Farked with.
nothing a vozhd or three cant handle.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 07, 2015, 06:35:48 pm
Oh yes, yes they are.
Title: Re: Aman's Darkspawn Lasombra
Post by: Daedalus on January 07, 2015, 06:40:37 pm
Aaaaaaaw Fark. Vozhd cant handle them? Guuuuys... Fark.
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 07, 2015, 06:42:38 pm
Just because hunters are weak in whitechapel doesn't mean they're cannon fodder here.
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 07, 2015, 07:31:17 pm
Did I mention that the Vampires in Mythic Nippon are all Methuselahs too?
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 08, 2015, 01:10:52 am
Oh - and I don't know why anyone would think Beacon of the unholy means you aren't able to enter churches or cathedrals. It says they're barred to you (as in, no one would ever, ever let you into the place) but it's not that you're physically unable to step foot inside.
Title: Re: Aman's Darkspawn Lasombra
Post by: BerkaZerka on January 08, 2015, 07:25:10 am
Just curious - Is there a Flaw for that whole 'must be invited across the threshold' thing you see in all the classic movies?
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 08, 2015, 08:09:26 am
Oh - and I don't know why anyone would think Beacon of the unholy means you aren't able to enter churches or cathedrals. It says they're barred to you (as in, no one would ever, ever let you into the place) but it's not that you're physically unable to step foot inside.

So it really is a bullshit flaw. XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 08, 2015, 08:10:07 am
Just curious - Is there a Flaw for that whole 'must be invited across the threshold' thing you see in all the classic movies?

There's one about "believing folklore about vampires"
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 08, 2015, 03:24:40 pm
Changed Merit into Judge's Wisdom, raised Path to 7/10, changed merit into 2
Title: Re: Aman's Darkspawn Lasombra
Post by: Daedalus on January 08, 2015, 03:30:50 pm
Just curious - Is there a Flaw for that whole 'must be invited across the threshold' thing you see in all the classic movies?
pretty sure there is a flaw like that.
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 08, 2015, 04:01:19 pm
So it really is a bullshit flaw. XD

Then again, you don't want to enter churches here. Holy grounds have faith ratings in the dark ages, entering a church has very tangible downsides:

http://www.thesubnet.com/portal/wod/vtda/RolePlayHoG.html

If you couple #3 with Beacon of evil, you're pretty much guaranteed to be set upon by priests (who have their true faith rating boosted by the Church's very existence) wielding crosses (which in the hands of a true faither, are legitimately dangerous).
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 08, 2015, 04:18:31 pm
Changed Merit into Judge's Wisdom, raised Path to 7/10, changed mentor into 2

Ftfy
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 08, 2015, 07:00:24 pm
Changed Merit into Judge's Wisdom, raised Path to 7/10, changed merit into 2

judge's wisdom?  so he's like, a cold, emotionless fanatic?  creepy.  XD
Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 12, 2015, 03:55:37 pm
Religion (Catholicism) should be Academics (Theology).
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 12, 2015, 03:57:10 pm
I'll editbin a moment
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 16, 2015, 04:24:12 pm
Everything should be good now
Title: Re: Aman's Darkspawn Lasombra
Post by: Sethaniel on January 16, 2015, 04:49:15 pm
XD you're so bad with remembering names, aren't you. ;p

Title: Re: Aman's Darkspawn Lasombra
Post by: Drakilian on January 17, 2015, 01:17:27 pm
Then make your posts
Title: Re: Aman's Darkspawn Lasombra
Post by: Not Aman on January 17, 2015, 06:15:02 pm
XD you're so bad with remembering names, aren't you. ;p
very. XD