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Role Playing Games => Resources => Vampire The Masquerade => Drakilian's Games => Character Creation => Topic started by: Daedalus on January 05, 2015, 09:27:54 am

Title: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:27:54 am
Lucifer Lupei

Player: Daedalus, the ever awesome.
Chronicle: Transylvanian Chronicles

Nature: Celebrant
Sire:
Demeanor: Rogue
Clan: Tzimisce
Generation 7
Concept: Fleshcrafter, who is a little to much into testing his creations.
Coterie:

Attributes
Physical 7
Strength: 3; Dexterity: 4; Stamina: 3
Social 3
Charisma: 3; Manipulation: 2; Appearance: 6
Mental 5
Perception: 3; Intelligence: 2; Wits: 3

Abilities

Talents (7)

 Alertness: 1; Awareness; 2; Athletics: 0; Brawl: 2; Dodge: 2; Empathy: 0; Expression: 0; Intimidation: 0; Leadership: 0; Streetwise: 0; Subterfuge: 0

Skills (13)

Animal Ken: 0; Crafts: 5; Riding/Drive: 3; Etiquette: 1; Firearms: 0; Melee: 4; Performance: 0; Security: 0; Stealth: 0; Survival: 0; Torture: 3;

Knowledge (5)

Academics: 0; Politics: 0; Finance: 2; Investigation: 0; Linguistics: 0; Medicine: 0; Occult: 3; Science: 0; Law: 0

Disciplines

Animalism: 0; Auspex: 1; Vicissitude: 4; koldunic sorcery 1(way of fire)

Virtues

Courage: 5
Conviction: 3
Instinct: 2

Advantages

Backgrounds

Beneficial

Allies: 4; Resources: 5; Generation: 5; Retainers: 1

Adversarial

(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path

Path of the grey hunter

WillPower

Permanent Willpower: 5

Temporary Willpower: 5

Health

Full; No penalty; 10/10

Blood pool

Points: 20

Points per turn:

Merits and Flaws

Promethean Clay; Type: Supernatural; cost: 5

Additional Discipline; Cost 5 (koldunic sorcery)

Common Sense; Type: Mental; Cost: 1

Flaws:

Known To Be Dead; type: social; cost: 2

Enemy; Type: social; cost; 3

Short fuse; Type: Mental; Cost: 2

Phobia: Heights; Type: Mental; cost: 2

Impatient; Type: Mental; Cost: 1

Magic

Rituals

XX

Paths

Path of the grey hunter

Rating: 7

Derangements

XX

Languages

Combat

Weapon/Attack: XX Difficulty: XX Damage: XX Range: XX Rate: XX Clip: XX Conceal: XX
(More will be added as needed)

Armor
Class: XX Rating: XX Penalty: XX
Description: XX

Expanded backgrounds
(Here you provide descriptions of your background)

Allies: XX

Contacts: XX

Influence: XX

Herd: XX

Retainers: XX

Resources: XX

Status: XX

Other: XX

Possessions

Gear (Carried):

Custom-made composite leather armor. Improved fit to remove the 1- dex penalty.

One kopis sword, custom made for him personally. with diamonds on the hilt. The sword itself is darkened steel with a silver line in the middle.

Equipment (Owned): Cash, lots and lots of cash. Also a large mansion with a basement full of torture devices from around the world, also a 'test' room in the basement, where Lucien remake ghouls, and people. And Joseph. Fun things happens in said basement. Poor villagers and bandits. Poor poor people.

Vehicles: A ghouled large black horse named Jospeh the fifth (No, your characters doesn't want to know what happend to the first 4.) Lucien turned Josepth the fifth into a stronger, more durable horse so he could handle pulling his stuff around. Also serves as his loyal warhorse in times of need.
Feeding grounds: For now its his village.

So in short terms, here is the rolls behind it.

Kopis: Damage: Str + 4; Difficulty: Normal+1? :P; Min STR: 2

Armor: Composite armor: Protection: 1; Dex adjustment: None (customised to improve fit); Min STR: 1

Blood bonds/Vinculi

Bound to: XX (Rating: XX)

Havens

Location: XX

Description: XX

History

His story till now: XX

Goals/Destiny: To make the perfect creature of war. This ofcourse means he have to try it in combat.

Why he is willing to join the cotterie (besides sire's request): For new experiences, and he suspects he'll get a jolly bunch of new test subjects. And ofcourse, someone is very angry that their beloved husband got turned into a szlachta, so its time to take his leave of this village.

Connection to other characters: XX

Description

Age: 52

Apparent Age: early 30's

Date of Birth: 1156

Death: Year 1181 by vampirism

Hair: jet black

Eyes: Ice blue

Race: Vampire

Nationality: Transylvania.

Height: 5.9

Weight: 164 pounds

Sex: Male

Physical description: See associated picture. Wears a black leather armor that sits perfectly upon his almost too good looking body. He is the essence of sexyness. Long black hair thats always looks to be in perfect shape.

(http://i40.photobucket.com/albums/e205/kitekatolia/Roleplay%20Stuff/19_152951_b02f6.jpg)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:28:33 am
FREEBIE POINTS 25/25

11 on merits.
6 on skills.
8 on backgrounds.


Merit(s)

Promethean Clay (5)

Your flesh ripples and molds itself to your preternatural will, almost before you consciously invoke the change. The difficulty to use any Vicissitude power on you is 2 less than normal, and you may activate Vicissitude powers reflexively at your full dice pool while taking other actions. Powers that require multiple turns to activate still require the usual duration — the change simply occurs without conscious direction. As a final benefit, you need no physical sculpting to use the first three levels of Vicissitude on yourself, as your flesh undulates and extrudes to its desired shape. Only characters with at least one dot of Vicissitude may purchase this Merit.

Common sense (1)

You have a significant amount of practical, everyday wisdom. Whenever you are about to act in a way contrary to common sense, the Storyteller can make suggestions or warnings about the implications of said action. This is a very useful Merit for beginning players unfamiliar with the game.

Additional Discipline; Cost 5 Koldunic sorcery
Flaws:

 Known To Be Dead (2)

Communities are small, and deaths and disappearances are known to all. You originally lived in the area where the chronicle is set, and the locals know that you are dead. Perhaps they saw you die, or you were discovered in torpor and pronounced dead (perhaps even buried). At the moment this causes you no problems -- but if you use your real name or are spotted by people who knew you, then you can expect problems. Exorcists, pious knights, and others (perhaps even local Lupines) will seek to destroy you; demons, mages, and others may come to offer you "assistance."

Enemy. (3)

Short Fuse (2)

You are easily angered. Difficulties to avoid frenzy are two greater.

Phobia: heights (2)

You have an overpowering fear of something. Spiders, snakes, crowds, and heights are examples of common phobias. You must make a Courage roll every time you encounter the object of your fear. The difficulty of the roll is determined by the Storyteller. If you fail the roll, you must retreat from the object.

 Impatient  (1)

You have no patience for standing around and waiting. You want to do things now -- Fark those slowpokes trying to hold you back. Every time you are forced to wait around instead of acting, a Self-Control roll is required to see if you go tearing off on your own instead.

Specialties: Dexterity: Graceful; Appearance: Stunningly beautiful, captivating eyes, a total sexbomb Crafts: Bodycrafts/ clay crafts; Melee: Exact blows
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:29:09 am
How should i put my background points if i want him to be a count?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 09:41:56 am
Woo! (I really wanted either a Tremere or a Tzimisce - them and the Lasombra are my favourite clans, it would have been a sin not to have a player as one).

You don't start off with a position of notable power (and keep in mind that a count right now is anyone who owns a village - yeah, you don't start off with much.  But trust me, you earn it through the chronicle, so it would be a waste anyway - just like investing in a haven).

Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 11:56:14 am
Oh, and if you start with at least Vicissitude 2, you can decide what your appearance is without having to spend freebies or attribute points on it (I mean, it lets you alter your appearance - you would basically look like whatever you wanted to look like)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 12:24:00 pm
Yay! Appearence 5 here i come! Will start fixing him up today, in a few hours when i csn get my hands on a pc.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 02:58:57 pm
Do i need to take the another discipline merit to add Koldunic sorcery? I'm unsure as that merit regards other clans disciplines and not your own clans.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 04:50:06 pm
Do i need to take the another discipline merit to add Koldunic sorcery? I'm unsure as that merit regards other clans disciplines and not your own clans.

You can't have Koldunic Sorcery and Vicissitude as clan disciplines at the same time. If you take the additional Discipline Merit, then you can. Otherwise you can still have both, but one will not be a clan discipline and will thus cost you more exp.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 06:35:51 pm
Hmm.. i'll wait with the sorcery then.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:10:58 pm
flaw ideas?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 09:25:23 pm
Dunno. You should definitely get Promethean Clay though.

You're missing a point in skills
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:27:24 pm
Yeah def taking that merit.

Which one?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 09:29:17 pm
Yeah def taking that merit.

Which one?

It's basically a better version of Naturally supple, no point in taking both.

Don't think i'll allow the path of Metamorphosis.

Skills. You haven't spent all your points there - you have 13, you spent 12.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:33:23 pm
Would you allow me to take 4 points in torture instead of 3? i have 1 points to many in it right now.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 09:37:42 pm
Nope, sorry - same rules for everyone.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 05, 2015, 09:41:05 pm
actually, do flesh crafting have its own skill like torture or does it go under crafting=

and okay, i'll change it.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 05, 2015, 09:41:43 pm
Fleshcrafting is a specialty of Crafts. Just write Crafts (Bodycrafts): XX
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 12:58:40 pm
stuff to do: add specialties; Write backstory; add equipment and belongings; write up how he changed his his ribs around his heart into bone plating (on the back, left side and chest) only way to stake him is through the right side of his body)

Add more info on  Joseph the horse.

Change path.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 01:00:28 pm
Any tips for his backstory? I know how i want him to be now, but that doesnt help me on how he used to be. :P
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 02:28:46 pm
Drak: Would you allow 'Path of the Grey Hunter?'

http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter (http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 02:40:28 pm
If you were seriously thinking about Metamorphisis, this road could work pretty well. (though you'd have to add in a fascination with death)

http://darkagesvampire.wikidot.com/road:road-of-bones
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 02:59:20 pm
I kinda like the path i suggested. It kinda suits his personality. (Atleast how i imagine his personality)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 06, 2015, 03:11:31 pm
Drak: Would you allow 'Path of the Grey Hunter?'

http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter (http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter)

No fair, I already chose that one! Xd
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 03:13:57 pm
We can both follow that path! :)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: BerkaZerka on January 06, 2015, 03:20:09 pm
The Path of Prince Maurice welcomes all!
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 03:21:05 pm
The Path of Prince Maurice welcomes all!

Fairly certain that Prince Maurice is going to be the reason we all stick around in the pack. He'll be our rock, like jesus was.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: BerkaZerka on January 06, 2015, 03:22:03 pm
XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 03:50:38 pm
Yeah, i'm good with Road of the Beast.

Also, for Fark's sakes, why are there so many different names for this one path?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 03:52:02 pm
XD

Grey Hunter is a subset of the Road of Beast. Not the same as the normal road. XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 03:54:10 pm
stuff to do: add specialties; Write backstory; add equipment and belongings; write up how he changed his his ribs around his heart into bone plating (on the back, left side and chest) only way to stake him is through the right side of his body)

Add more info on  Joseph the horse.

Change path.

Bone plate doesn't change anything. It's almost impossible to stake someone to begin with because you basically have a bone plate there already (in form if not in name).

If you're dead-set on it you could make a stronger bone plating but it will cost you physical attribute points proportional to the number of successes you get, and it will only apply to a single side.

Don't worry, you probably won't get staked. It takes 5 successes at a difficulty roll of 9 + 3 levels of damage to successfully stake a vampire. The only way someone can do this relatively easily is by tying you down and then hammering down on you with a mallet until the stake pierces your chest. Staking is not a valid vampire defeating tactic here, if you try to just do it straight up.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 03:57:05 pm
The real tactic is uses a Garou's claw for staking, along with a willpower, and 5 melee, and 5 dex. Even then, probably a failure. XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 04:04:01 pm
Only wood works (I thought anything worked, I was wrong apparently).
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 04:04:44 pm
Only wood works (I thought anything worked, I was wrong apparently).

Really? That sucks ass XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 04:08:40 pm
Vampires can shrug off sword blows without taking off any damage, and swords are made of metal, so I question why wood wouldn't just break, but whatevs, all weapons are invincible forevas unless you have Fortitude 6 or 7
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 06, 2015, 04:08:56 pm
XD

Grey Hunter is a subset of the Road of Beast. Not the same as the normal road. XD

It's more about hunting in cities instead of woods.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 04:09:26 pm
Vampires can shrug off sword blows without taking off any damage, and swords are made of metal, so I question why wood wouldn't just break, but whatevs, all weapons are invincible forevas unless you have Fortitude 6 or 7

true dat. XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 04:16:13 pm
Okay, time to review D's sheet.

I'll see you on the other side guys.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 04:20:42 pm
Im totally not going to slaughter the entire village he lives in before he leaves to make ghouls and interesting creations of.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 04:22:47 pm
I vote against you drawing the ire of every hunter organization around.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 04:26:34 pm
You haven't listed your crafts specialty as Body Crafts

You are missing 3 Virtue points (you start with minimum of 1 in each)

Your path should be at a rating of 6 (regardless of what path it is, due to your Virtues)

6 freebie points spent on skills

8 freebie points spent on backgrounds

2 freebies on Willpower (since your courage is technically 4)

7 freebies on Merits

= 23 Freebies - you have two unspent points. What is your enemy? (include it into your backstory)

If you make your horse faster then it will also be less strong or will be less able to run for long periods of time. I keep on telling you, right now, every physical enhancement you make will come at the cost of something else.

Which country and which city is the village his sire owns near?

Im totally not going to slaughter the entire village he lives in before he leaves to make ghouls and interesting creations of.

You bet you aren't. His sire would butcher him first XD

I vote against you drawing the ire of every hunter organization around.

Hunters are incredibly unorganized, and there aren't many in Transylvania (if there were many, they were all killed brutally by all of the evil shit that lives here now).
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 05:25:15 pm
got another Freebie from increasing his courage to 5.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 05:34:55 pm

1. If you make your horse faster then it will also be less strong or will be less able to run for long periods of time. I keep on telling you, right now, every physical enhancement you make will come at the cost of something else.

2. Which country and which city is the village his sire owns near?


1. Would making him stronger and more durable be okay okay with a cost of dexterity?

2. I'd say in transylvania. Near the northwestern border. Which would place the next to the holy roman empire. Germany?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 05:44:25 pm
Are you making your retainer a 4pt ally?

Quote
2. I'd say in transylvania. Near the northwestern border. Which would place the next to the holy roman empire. Germany?

That puts you in the Bihor mountains and in conflict zones with the Ventrue - accepted.

Quote
1. Would making him stronger and more durable be okay okay with a cost of dexterity?

Yep. But Dexterity determines speed, so he would go slower.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 05:51:50 pm
Yep. But Dexterity determines speed, so he would go slower.
Yeah, i thought about and couldent find a reason to justify having a fast horse. He got shitloads of cash and other stuff, he need a strong horse to pull his stuff around from time to time.
Are you making your retainer a 4pt ally?
Aye. Was thinking of a strong Szlachta ghoul.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 05:55:30 pm
Definitely not, Schlatza are simple war ghouls, a 4pt ally only focused on war is going to surpass the strength of a ghoul.

However, I could see a multi-purpose ghoul being made by your sire and given to you for loyal service - Or you could have a vampire (A fellow Tzimisce most likely, or perhaps something else.)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 06:10:58 pm
How about a ventrue knight who foolishly thought he could take Lucien? (also, this is great, then i can make his sire my enemy)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 06:16:09 pm
A knight? You mean someone covered in nice, protective armor that ensures you can't touch their bare skin, and are therefore unable to fleshcraft? That guy was foolish for fighting you? XD

Yeah, okay. Sire's help would have gotten him, that or Horrid Form XD.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 06:17:27 pm
we'll duh. He didnt have a helmet on.

>.>

<.<

Yup. No helmet. ::)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 06:48:35 pm
Can i get a expensive modified Composite Armor that doesn't have the -1 Dex?

Oh, make sure the Ventrue dude have appearence 5. Lucien makes people pretty.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 06:53:24 pm
Oh and for weapon, i thought i'd have custom-made sword, a mix between a dagger and a broadsword. (short-sword)

Made more for appearence purposes than actual combat use. Difficulty 3, damage STR +3?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 06:54:41 pm
Your resources ensure that you have any item of your choice.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 06:55:36 pm
Oh and for weapon, i thought i'd have custom-made sword, a mix between a dagger and a broadsword. (short-sword)

Made more for appearence purposes than actual combat use. Difficulty 3, damage STR +3?

Difficulty +3 would be insane because it's cripplingly high, Difficulty 3 is unacceptably low.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 06:57:19 pm
Oh my misstake. damnit, i couldent cheat the gm  ;D

Diff 5? since a dagger is diff 4 and broadsword is 6.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 06:58:40 pm
No. Pick an actual item XD

(You don't want bone weapons, by the way, they would deal less damage than normal weapons. Metal>Bone)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:00:50 pm
He's rich! let him make custom weapons!  >:(

I plan to make garou bone weapons later anyways. >.>
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 07:03:15 pm
Wouldn't make the damage aggravated anyway unless you have the proper level of Vicissitude.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:05:06 pm
which is?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 07:05:13 pm
Or protean 3
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Forge on January 06, 2015, 07:05:42 pm
KOPIS   Strength + 4   Difficulty:Normal   Concealment: Trenchcoat/claok   Minimum Strength 2. Single-edged Ancient Greecian blade. Wielded one-handed.

interesting and beautiful blades, he could have had one custom made to a kopis design to stand out
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:07:30 pm
Yeah def a Kopis blade. (looks like the blades from skyrim, yay)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 07:07:56 pm
which is?

http://reference.l2fury.com/index.php/Body_Arsenal

Variation of Body Arsenal.

Or protean 3

Earthmeld?  Or is that a Combo discipline?

Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 07:09:28 pm
Combo discipline. http://reference.l2fury.com/index.php/Body_Armory
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:27:02 pm
Drak: Armor: Composite armor: Protection: 1; Dex adjustment: None (customised to improve fit); Min STR: 1

Is this agreeable? (normaly it's 1 -dex) But if i improved the fit (which i totally should be able to do since.. money, yay)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 07:30:27 pm
Armor that only provides a protection of 1 has no dex adjustment.

None of the values for any of the items will be altered. You can only alter one positively with magical enhancements or with vampire forgers.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 07:31:07 pm
Armor that only provides a protection of 1 has no dex adjustment.

None of the values for any of the items will be altered. You can only alter one positively with magical enhancements or with vampire forgers.

The Brujah Elders have some epic weapons available.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:33:27 pm
That value thing i altered, added some jewelry to the kopis sword though.

Then is it okay if Lucien purchased some sercive from vampire forgers to alter it?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 07:36:34 pm
That value thing i altered, added some jewelry to the kopis sword though.

Then is it okay if Lucien purchased some sercive from vampire forgers to alter it?

Jewlels throw it off balance (add difficulty 1 to use). You can have an ornate sword but it will be harder to use.

Nope. For one, you can't buy things from vampires for money (vampires don't care about money). That's sidequest material, and not one i'm even sure is currently possible.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 07:38:34 pm
Or just wait until Anton gets potence 7
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 07:49:59 pm
I'll just add 1 diff. and wait for Anton to get potence! :D
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 08:44:58 pm
You get a Vovoides Koldun, who isn't a pre-made character (I wanted to make Radu your sire initially but looking further into the story that isn't an option).
Now, can i use him to explain my resources? Or can i just say that the area is rich in resources and we've gathered a substantial amount from it?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 08:56:54 pm
Hmm... this may very well be my most thought out character so far.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 06, 2015, 08:58:07 pm
Hopefully he doesn't die in the first chapter. XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 06, 2015, 09:01:00 pm
Nah, he got this ventrue knight to die in his place! :)

And if he doesnt die, then he'll ghoul a few families and create his own revenants. Time consuming but well worth the effort later in the game.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 09:18:17 pm
Now, can i use him to explain my resources? Or can i just say that the area is rich in resources and we've gathered a substantial amount from it?

Yeah
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 06, 2015, 11:55:03 pm
4 pt ally/Retainer

Ennius, the Knight Errant.

The Knight errant encountered Lucian and his sire in the Bikor mountains, and there he took a stand. The ghouls challenged him first and yet he withstood their mighty blows as if they were raindrops beating against a mountain. He danced as death through the mortal servants and slaves and even the formidable war ghouls. He fought his way to the Vovoide and his childer's home, where he fought a pitched a fierce battle before being defeated. He was tortured but his mastery of Fortitude made effective torture impossible, as did his resistance to pain. So the Vovoide bound him, a gift to his faithful childe.

Ennius could not provide either of the Tzimisce with any information - not even when having the Blood Oath forced upon him. He seems to have no memory prior to his attack on the village.

Originally rather handsome, Lucian has granted him an even greater aesthetic appearance, removing any traces of wounds or scars on him and giving him pleasing, fine features.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 07, 2015, 12:17:24 pm
Btw Drak, what is a vovoides koldon? xD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 07, 2015, 12:28:45 pm
also, used my last 4 freebies to bump melee from 3 to 5.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Forge on January 07, 2015, 12:43:14 pm
Btw Drak, what is a vovoides koldon? xD

Basically he is the ruler of a small area of land and some villages. Vovoides is like a title taken by them when they rule an area. Koldon is his name.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 07, 2015, 01:10:08 pm
Basically he is the ruler of a small area of land and some villages. Vovoides is like a title taken by them when they rule an area. Koldon is his name.

Uh, no, he's a koldun. As in koldunic sorcery.

Quote
Koldunic Sorcery is similar to Thaumaturgy in idea but very different in practice. Major differences include Koldunic Sorcery requiring the service of the spirits of nature rather than memorized rotes and rituals, Koldunism tending to be much more subtle than Thaumaturgy at lower levels, and Koldunism requiring not so much an extension of will as being a master of the very material a Fiend wishes to manipulate.

Despite being considered a form of Blood Magic it generally requires no expenditure of blood by the caster. The ancient Tzimisce who cultivated this power knew the difficulties of hunting in their territories and thus instead invoke their powers through enslaving the spirits of the land.

Practitioners of Koldunic Sorcery are known as koldun and are almost exclusively Old Clan Tzimisce. Many "regular" Tzimisce are unable to practice Koldunism, having turned away from the spirituality and perfection this form of sorcery requires to master. However, Koldunic Sorcery is by no means "good"; constant use will cause the very land and earth to eventually warp around the user.

It is hinted that Koldunic Sorcery is made possible through the Tzimisce connection with the earth demon Kupala, who helped drive the Garou away from the Carpathians and allowed the Fiends to establish the area as their homeland.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Forge on January 07, 2015, 01:37:41 pm
Ahhh cool. this is why we have several people checking what I post lol
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 07, 2015, 02:11:30 pm
Ahhh cool. this is why we have several people checking what I post lol

XD not your fault Daed misspelled it.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 07, 2015, 03:51:53 pm
Yep, Seth's got it.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 01:50:05 pm

Anyway, For Lucien:

Why does he know so much about finance? How did he get into flesh crafting, was he always interested in medicine? Or is it more like sculpting? One the one hand you've got this "mad scientist/tortured artist" vibe, but on the other hand, his path is about survivalism, hunting In civilization.  Kinda like a serial killer? XD did he always have those tendencies?
You've also got a cool dichotomy between being skillwd in brawling and combat-like stuff, but also having crafty skills.  And why did he want to be super sexy-looking? XD
How do you reconcile common sense with having a short fuse?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 11, 2015, 01:58:13 pm
Why'd you just quote me?

Oh, another one: why does he think bishonen= sexiness? XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 02:22:41 pm
Lucien, son of Count Dragomir, lord of a rich mining village in Transylvania. Dragomir was a kind but stern man, well versed in latin, since he had plenty of french mercaneries guarding his mines. He named his son Lucifer, meanikg 'light of dawn' because when Lucifer was born, the first gentle rays of dawn was seen trough the window.

  He trained Lucien personally in melee combat, and taught him how to handle the money they got from trading the ores from the mines.

Lucien took in all his father taught him and more. He befriended a local craftsman, who made statues out of clay. Alexei as the man was called taught him how to make his statues and his life-long hobby had started. Making clay figures, statues and bowls was his life. Even though some misstakes pissed him so much he trashed his equipment more than once.

At this point in time however, a new person moved to the village. The villagers enjoyed the company of the woodsman. Or so they thought, little did they know that it had been two people that had moved in. A slave and its master.

The Vovoid Kuldun had originally set its sight on Dragomir, to claim the riches of the land for himself. But as soon as he learnt of the existence of his son, Lucien -  he knew he had found his childer. There was no denying his skill in his crafts, and better yet. He was to inherit the substantial fortune should Dragomir die.

Dragomir died soon after, appearently he fell off his horse while out riding and hit his head. Then it was time for the next part of The Vovoides plan. Lucien. The Vovoid was there to comfort Lucien, planting the seed of the idea of inmortality in his head. A few weeks after, Lucien died aswell. Only downside was the villagers saw him die, went to close to a cliff and lost his footing. Immedietly before he really died though the Vovoid turned him.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 02:24:06 pm
Why'd you just quote me?

Oh, another one: why does he think bishonen= sexiness? XD
bishounen is for the ladies. That means it's sexy. And i quoted you for easy access. You really helped. :)

Thanks!
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 02:29:35 pm
And common sense, well thats a good merit to have. Especially if you play like me. :D

Just because you're easily angered doesnt mean you csnt have common sense.

Common sense applies to when you're not angered out of mind. :D
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 02:37:06 pm
D, you write terrible, terrible backstories, without exception XD

It's okay though, your playing is usually better than your backstories.

You should fix the little mistake where it says that "Lucien knew he had found his childer".

Also, funny that you used the name Dragomir... there is a very, uh, "Interesting" character in the story called Dragomir.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 02:41:54 pm
Dont exploit it. XD

Whats wrong with my backsotry? :(
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: BerkaZerka on January 11, 2015, 02:52:28 pm
Whats wrong with my backsotry? :(

It makes children and the elderly cry.   :D
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 06:01:25 pm
Is there something else i'm missing?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 11, 2015, 06:11:23 pm
D, you write terrible, terrible backstories, without exception XD

It's okay though, your playing is usually better than your backstories.

You should fix the little mistake where it says that "Lucien knew he had found his childer".

Also, funny that you used the name Dragomir... there is a very, uh, "Interesting" character in the story called Dragomir.

There's prolly lots of ppl named dragomir.

Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 11, 2015, 06:14:11 pm
bishounen is for the ladies. That means it's sexy. And i quoted you for easy access. You really helped. :)

Thanks!

(Ladies don't really find androgyny sexy till later, I think.)

Finance?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 06:15:26 pm
There's prolly lots of ppl named dragomir.

Nope, just one.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 11, 2015, 06:20:03 pm
Well, now two
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 11, 2015, 06:37:53 pm
Nope, just one.

I mean in all of Bulgaria. It's a common name.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 06:41:38 pm
(Ladies don't really find androgyny sexy till later, I think.)

Finance?

I wrote that his father taught him about that.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 07:10:44 pm
I mean in all of Bulgaria. It's a common name.

No one important named Dragomir.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 11, 2015, 08:12:43 pm
No one important named Dragomir.

Xd i didn't mean there necessarily was someone else in the campaign named dragomir, just that there wasn't only one in the whole world.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 09:00:52 pm
So... is the sheet done or not?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 09:03:36 pm
You know, you can raise your appearance up to 6.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 09:05:47 pm
Okay, looks good, you didn't have to bother with the item stats (I list those). The penalty for the armor isn't because it doesn't fit well (if it doesn't fit well you can't use it period), the penalty is because of the weight.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 11, 2015, 09:06:35 pm
So, post your char thread.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 11, 2015, 09:12:14 pm
Raising it to 6 then ^^
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 12, 2015, 08:52:35 pm
4 freebies spent on talents.

10 freebies spent on skills

4 freebies spent on Virtues

8 freebies spent on backgrounds

1 freebie spent on willpower

7 freebies spent on merits

That's a total of 34 freebie points. Dammit D, get your shit straight.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 12, 2015, 08:53:20 pm
I was just about to start transcribing your char sheet too (but your virtues seemed sketchy so I reviewed spending again).
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 12, 2015, 08:55:30 pm
4 freebies spent on talents.

10 freebies spent on skills

4 freebies spent on Virtues

8 freebies spent on backgrounds

1 freebie spent on willpower

7 freebies spent on merits

That's a total of 34 freebie points. Dammit D, get your shit straight.
woah XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 09:37:32 pm
.... theFark xD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 10:05:08 pm
Remade skills and backgrounds.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 10:14:36 pm
And added Koldunic sorcery merit.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 10:50:25 pm
Should provably be aloooot more accurate now :P
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 12, 2015, 11:00:50 pm
4 freebies on Talents

6 freebies on Skills

8 freebies on Backgrounds

11 freebies on Merits

That is a total of 29 freebie points. Still 4 points over the limit.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 11:07:39 pm
Removing from talents.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 12, 2015, 11:10:15 pm
Talents fixed, 0 freebies there. (Didnt realise i had freebies there until you said it just now)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 16, 2015, 05:05:39 pm
Hmm, occured to me that "Known to be dead" is a worthless flaw for you, since you can fleshcraft yourself into a different form at will. I'll have to ask you to choose a different one.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: BerkaZerka on January 16, 2015, 05:13:25 pm
DAYAMN! Pimp Slapped that right down!  ;D
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 05:45:39 pm
Damn you logical thinking!

which i totally did not try to exploit.

Draks logic vs Daedalus

1 point to logic.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 05:59:32 pm
Hmm, occured to me that "Known to be dead" is a worthless flaw for you, since you can fleshcraft yourself into a different form at will. I'll have to ask you to choose a different one.

And he did, right?  raised attractiveness to 6.

"I say, fellow Romanian peasant, isn't that Lucien, who recently died?!"

"Surely it cannot be, for Lucien was merely ordinary in appearance, and that man is the very epitome of sexy androgyous-yet-somehow-manly sexiness."
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 06:20:55 pm
I'd say he just made himself hot.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 06:30:41 pm
I'd say he just made himself hot.

XD  That's his one-winged angel form: Hot Lucien? XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 09:28:49 pm
Im renaming him to Lucifer.

And no, not because the devil is sometimes called Lucifer, but because its original lating meaning. Namely, morning star.

Oh, and lets go for:[ 1 - 4 ]   (taking it as a 2 point flaw)

Demon-Hounded   ( Vampire: The Dark Ages -- Page 281 )
A demon has taken a special interest in your soul. She appears to you occasionally, using threats, bribes, and honeyed words to win you to her cause. Sometimes she just asks you to perform innocuous favors for her. Sometimes she asks you to sell your soul. Sometimes she offers favors or information without any apparent catch. In any case, it is not your interests she serves, but those of her diabolical masters. All of her plots are ultimately designed to ensnare you and win your soul. A minor demon (1-point Flaw) may be an annoying imp, incapable of no more than distracting you, thieving small items, and pleading for your soul; its plans are unimpressive, but can be frustrating. A greater creature (4 points) is your physical equal and can concoct horribly devious plans to win your soul. In either case the Storyteller creates the character for the demon, and keeps track of its plots.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 16, 2015, 09:39:23 pm
The devil is not sometimes called Lucifer. It was the name of the angel who fell and became Satan. It is the name of the devil, it is not "sometimes" its name.

No, I am not letting you rename Lucien to Lucifer.

No, i'm not allowing Demon-hounded.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 09:48:27 pm
Uhh. . . your character sheet says you must "ask Prince Maurice for permission to feed." XD

Is this like, a thing Steeple's gonna want from all of us? 
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 10:00:08 pm
Why cant i rename him Lucifer?

Thats not all Seth, apparently Lucien have all of Steeples benefits and downsides! ^^
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 10:08:11 pm
Lets make him forget about his mortal life then shall we?

Amnesia (2)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 16, 2015, 10:11:57 pm
Why cant i rename him Lucifer?

Thats not all Seth, apparently Lucien have all of Steeples benefits and downsides! ^^

Because your char's name isn't going to be Farking Lucifer D XD

Nope, all the downsides are yours. I stopped updating it since I need you to finish.

Lets make him forget about his mortal life then shall we?

Amnesia (2)

Absolutely not, that's a huge pain in the ass for me. Why do you think I rejected Demon-hounded? XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 10:17:41 pm
Because your char's name isn't going to be Farking Lucifer D XD

Nope, all the downsides are yours. I stopped updating it since I need you to finish.

Absolutely not, that's a huge pain in the ass for me. Why do you think I rejected Demon-hounded? XD

Hmm, you know, I read a variable-point version of Amnesia where the ST got to pick double the pt value of your amnesia in flaws that you had but didn't know about.

Why do you need 2 more points, anyway?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 10:19:10 pm
Grumble grumble grumble*

Lets take two one point flaws then.

Prey exlusion - children (they are filthy, noisy, and smell bad)

Intolerance - Childre (see above for explenation)


Hmm, you know, I read a variable-point version of Amnesia where the ST got to pick double the pt value of your amnesia in flaws that you had but didn't know about.

Why do you need 2 more points, anyway?
huh. I didnt know that. XD. Good thing Drak rejected it then. :P
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 16, 2015, 10:20:17 pm
Hmm, you know, I read a variable-point version of Amnesia where the ST got to pick double the pt value of your amnesia in flaws that you had but didn't know about.

Why do you need 2 more points, anyway?

Yeah, Aman's first whitechapel char had it. It's also a huge pain in the ass for me to keep track of XD
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 16, 2015, 10:21:31 pm
Grumble grumble grumble*

Lets take two one point flaws then.

Prey exlusion - children (they are filthy, noisy, and smell bad)

Intolerance - Childre (see above for explenation)

huh. I didnt know that. XD. Good thing Drak rejected it then. :P

What age is "children"?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 10:23:28 pm
Uuuuh... up to 12 i guess? After that they're teenagers.

Which technikly are also children but lets go with 12. ^^
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 10:25:29 pm
The detailed description of "prey exclusion" actually makes it sound like its a class of ppl you like.

You have a chance to frenzy if you see other kindred feeding on them.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 16, 2015, 10:32:24 pm
Take "fierce bigot." It's 2 points, adds 2 to chance to frenzy around kids or whatever, & if you frenzy you automatically attack the children first.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 16, 2015, 10:36:08 pm
Aye, lets take that instead of the other 2. ^^
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: BerkaZerka on January 17, 2015, 08:20:04 am
Uhh. . . your character sheet says you must "ask Prince Maurice for permission to feed." XD

Is this like, a thing Steeple's gonna want from all of us?

Well, it certainly would be mighty polite of you all!  ;D
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 17, 2015, 08:49:57 am
I get a +4 to frenzy around children.

Yay! :)
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 20, 2015, 11:08:51 am
Now lets see. Lets go with fierce bigot flaw. Children up to 12.

Dexterity specialty: ambidextrous -1 on rolls involving Luciens offhand (left)

Appearence: captivating eyes. -minus to seduction rolls when looking into Luciens eyes.

Beautiful looks. -1 to remember Lucien since he is do beautiful.

Attracting looks -1 to seduction rolls when looking at Lucien.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Not Aman on January 20, 2015, 11:10:09 am
Ambidextrous is a merit
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 20, 2015, 11:17:35 am
Also, you've got two different specialties both bonusing seduction.

And what is that other one?  -1 diff for other people to remember him because he's so beautiful? I don't think you can do that.

Plus, you can change your appearance at will.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Sethaniel on January 20, 2015, 11:18:25 am
Anyway, doesn't your sheet already have specialties listed?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 20, 2015, 11:19:27 am
It does?
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 20, 2015, 11:22:10 am
It does! Looks like he accepted those in the end. ^^
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Drakilian on January 22, 2015, 12:45:53 am
Oh, by the way, can't believe I forgot this - you can pick one level one Koldunic Sorcery ritual since you have a point in that.

Reference Desk is down but you should still be able to access cached copies of everything. If you want you could also just use the subnet.
Title: Re: Daedalus fleshcrafter Tzimisce
Post by: Daedalus on January 22, 2015, 10:49:18 am
Hospitality
This is a simple Koldunic ritual, but an important one. This ritual, enacted nightly, allows the Tzimisce to “awaken’ the spirits in his haven. These spirits “manifest” themselves in objects, which assume sentience and individualism, often displaying unique personalities in the process. Thus, a Fiend’s gate might speak to the vampire in a dull, grating voice, complaining about the weight of the castle on its keystones; a mirror might slyly praise the vampire, while a knout might cackle with glee and beg to be laid across a victim’s hack. The Tzimisce may command any such house-spirit to silence, and the spirits generally display servility and obsequiousness. However, if ill treated (or if treated politely by an intruder), the spirits may fail to warn the Fiend of intruders in his domain (which is the primary function of the spell).