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Messages - Thlaylie

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1
The Solar Frontier / Re: My Ship Weapons
« on: January 11, 2010, 10:08:17 pm »
 That's Awesome. Thank You!

2
The Solar Frontier / Re: My Ship Weapons
« on: January 11, 2010, 03:40:03 pm »
 I haven't quite got my mind around BHB's weapons rating formulas, could you in your spare time stat up the Plasma Cannon weapon as you did the Laser? (I have dropped the seeking so basically small Plasma Cannon)

3
The Solar Frontier / Re: My Ship Weapons
« on: January 11, 2010, 03:10:21 pm »
 Your initial impressions about the continuous Beam Generator was correct. the weapon fires a continuous laser that is "hosed around" to cause damage.

 The actual model parts don't act like their origins, they just seemed perfect for representing my ships weapon systems physically.

 If I wanted to use the missile firing weapon as a Military Plasma Cannon, what would I do to it's stats to reflect the smaller weapon size?

4
The Solar Frontier / Re: My Ship Weapons
« on: January 11, 2010, 09:31:56 am »
 Those weapons are actually the blasters from a Colonial Viper and Cylon Raider from Battlestar Gallactica. My own personal model ship uses them as weapons. I want to use this ship in BHB so it needs compatible components.

 I love your weapons ideas, much more powerful than I originally imagined.

 The Anti-Matter Torpedo Launcher is comparable to a Plasma Torpedo launcher from Star trek as far as the projectile is concerned. I thought the Military Plasma Cannon (and the Military Lasr Beam Generator) would be too large to be represented by the much smaller weapons. (like on the Swordfish II) Could I just do to the Military Plasma Cannon what you did to the Military Laser Beam Generator? (reduced range and??)

5
The Solar Frontier / My Ship Weapons
« on: January 10, 2010, 01:03:18 pm »
 I need an opinion on which of the weapons in the rulebook these weapons would correspond to. (the grey ones in each pic)

 The one on the right is an antimatter torpedo launcher normally, so it should be some kind of missile or shell weapon.

 The one on the left is a continuous stream laser so probably some kind of machingun.





 If you don't like [IMG] files I can direct link.

6
The Solar Frontier / Re: Aliens in BHB
« on: January 02, 2010, 04:40:02 pm »
 I've been reading that and will keep an eye out for new stuff.

7
The Solar Frontier / Re: Aliens in BHB
« on: January 02, 2010, 01:48:28 pm »
 Awesome!

 Every bit helps!

 I would like to see more of your Fantasy Creature write ups and when will we see the  i20 Fantasy suppliment?

8
The Solar Frontier / Re: Aliens in BHB
« on: January 02, 2010, 12:11:43 pm »
 Hello BZ,

 Already checking out that area, I also used some of your animal write ups for the Alien Flair. Nothing is more realistic for a Cat Like Alien than using some of the Lion stats for example.

9
The Solar Frontier / Aliens in BHB
« on: January 02, 2010, 10:38:23 am »
 Speaking of "Velociraptors on Speed" what do you think of introducing Aliens to the setting? (See My Avatar)

10
The Solar Frontier / Re: Cowboy Bebop Ship Weapons
« on: January 02, 2010, 08:54:07 am »
 Awesome!

 I would be more worried about the damage of colliding with those casings at speed seeing the ships don't have deflectors.  :o

11
The Solar Frontier / Re: Cowboy Bebop Ship Weapons
« on: January 01, 2010, 02:23:58 am »
 Thanks BerkaZerka,

 That's Awesome! Definitely Helps!

 Would the Starfish II's Dual-Linked Police Ship Guns be Quad linked? There are 4 all together, two per wing. Or would Spike just fire one wing or the other's guns? (they are kind of far apart)

 The Redtail had Mini-Missiles, that one was easy. I love how in Anime you get a multitude of blossoming missiles on different trajectories.

 I was in the Air Force as a mechanic and certain planes actually stored their spent casings for recovery upon landing so all weapons are of possible ship use.

12
The Solar Frontier / Cowboy Bebop Ship Weapons
« on: December 31, 2009, 05:43:17 am »
 Does anyone know what weapons the Swordfish II and Redtail would be armed with in BHB? For example, the Redtail has dual 30mm rotary cannon and there is not an entry for this weapon? The Swordfish II has a Plasma Cannon, but unless it's the illegal Military one? All the other weapons are Police or Military and prohibited?

13
The Solar Frontier / Re: Handy Maps
« on: April 04, 2009, 03:24:58 am »
 I was hoping that you would do one as I feel you would do it justice. Plus it's a natural request for this RPG's background.

14
The Solar Frontier / Re: Handy Maps
« on: March 30, 2009, 02:01:57 am »
 Can we get a map of the Bebop as well?

15
Bounty Heads / Re: BZ's Animal Farm
« on: March 27, 2009, 12:17:28 am »
How about putting these in .pdf files like the Frigate maps?

16
Bounty Heads / Re: BZ's Cast of Extras
« on: March 27, 2009, 12:16:59 am »
How about putting these in .pdf files like the Frigate maps?

17
Bounty Heads / Re: Iconic Characters
« on: March 27, 2009, 12:12:31 am »
How about putting these in .pdf files like the Frigate maps?

18
Bounty Heads / Re: BZ's Cowboy Bebop Write-Ups
« on: March 27, 2009, 12:10:46 am »
 How about putting these in .pdf files like the Frigate maps?

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