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Messages - Warr

Pages: [1]
1
Introductions / Re: Back from the Dead?
« on: July 24, 2020, 10:08:17 pm »
I can see that. Though I myself poofed after saying that because of the goings on in the world kept me distracted. Hope you're doing well, and I think I'll check out the chooseyourstory thing you mentioned. You use the same handle there, yeah?

2
Introductions / Back from the Dead?
« on: April 26, 2020, 07:18:03 am »
Been a long, extremely long, time since I was last around. Thought I'd say hello and see how everyone was doing.

3
Introductions / Re: The first actual introduction? Bang.
« on: October 12, 2010, 01:24:34 pm »
I've honestly not had a chance to purchase either book, so no [and have only now finally got to get ahold of a face to face gaming group!] but; I'm definitely planning on it, everything I know and have known of the system- It was great and great for cinematic gaming in the anime style, ala Cowboy Bebop and other 'grit space adventures' RPGs.

I've had a few ideas for campaigns, and when I've gotten ahold of Blast Off and BHB, I'll be getting back to you. [Also: 25$ for 4 sourcebooks in that pack on RPG now? Woah that's a good deal, and depending on my check come friday, I may be going after trying to get that soon. =D]

Also grubbing my hands together with the ideas for the implications in a supers game.

4
Introductions / Re: The first actual introduction? Bang.
« on: October 11, 2010, 08:24:55 pm »
So I've poofed for quite a while, but I'm back! :D

5
Media & Mayhem / Re: Mayhem Thread
« on: March 13, 2009, 02:19:38 pm »
You guys and your ranks...

Berka Have you told the Misses you can just assign new ranks...:)

Shh, anyone with admin experience on forums knows that, but that's no fun! To let it out makes it lose apart of it's soul.

6
Introductions / Re: The first actual introduction? Bang.
« on: March 07, 2009, 02:07:14 pm »
Thanks, UDA.

7
Introductions / Re: The first actual introduction? Bang.
« on: March 03, 2009, 08:55:28 pm »
What can I say? I'm a quick writer and very capable of fleshing out my ideas.

8
Introductions / Re: The first actual introduction? Bang.
« on: March 03, 2009, 05:02:22 pm »
Mhm, fleshed it out a bit. ^_^

9
Introductions / Re: The first actual introduction? Bang.
« on: March 01, 2009, 03:07:58 pm »
I think the system itself could go well for an earth based setting, perhaps without an actual need for modifications for a -huge- amount of things with the system, or even many.

My idea(s) are 1, a setting where several 'Supracountries' (See, Regional Unions IE; EU, AU, USAN), become more and more like supernations, and come closer and closer to a head, likely over a new technology  created.

My other idea is actually a space based one, which uses the 'Earth was hit by something extraterrestrial', but those things were several starships, which had been battling and had an accident, before crashing in several parts of the earth, leading to tensions & border disputes between nations as a 'new space race' begins, and ends. Instead of being 'several centuries after colonization', it would be during the opening stages of colonization of both Sol planets, and similar starsystems within range of the newly discovered, reverse engineered, and currently being feverishly studied, technologies.

10
Introductions / Re: The first actual introduction? Bang.
« on: February 28, 2009, 01:40:54 am »
I always have a chance to have a last word.

It's called a 'smartass' edge. ^_^

Buuut not much, chilling and dealing with stuff, pondering over a few campaign ideas I have, and pondering -possibly- of running them via BhB.

(I found the rough draft copy you guys sent me, hehe. Which will be replaced as soon as (God willing) I find a job and get my first paycheck.)

11
Introductions / Re: The first actual introduction? Bang.
« on: February 27, 2009, 01:17:54 pm »
Glad to be here.

12
Introductions / Re: The first actual introduction? Bang.
« on: February 25, 2009, 04:31:54 pm »
Thanks.

13
The Solar Frontier / Re: The Asteroid Belt and Ceres
« on: November 03, 2008, 10:48:06 am »
Economy: Ceres and her sister celestial bodies, the Asteroid belts, have no 'official' government, and are each self-semi governing, and typically free wheeling but being tied together for their own protection.

On Ceres herself, the population work in a variety of industries, from wood working and farming, to food development, to the service industry. Ceres is also the biggest producer (Of Natural) Oxygen in the belt, and as a result it also focuses a lot on protecting those assets.

The Particular Asteroids themselves are typically all mining operations ran by a single family or small group of friendly families. They typically are off limits of non-sanctioned by the family who owns [or rather claims] the asteroid, and it has not been a long shot to believe someone standing out in a spacesuit on the asteroids could disable a spacecraft, so it's something many abide by without problem.

The remaining population of the belts either works in transport (Either to and from the asteroids, or long range 'runs' with heavy loads of gatestone, because there have been incidents where the gatestones have caused serious, and deadly incidents when going through a gate, in large quantities.

Vesta, Hygiea, and Pallas are, oddly enough, unmined for the most part. Ceres also claims a bit of the metal refinery business, but because of it's heavy 'oxygen producing industry' the mining refinery is a very special and careful process, as to not produce pollution.



14
Introductions / Re: The first actual introduction? Bang.
« on: October 29, 2008, 11:35:45 am »
Okie dokie.

15
Introductions / Re: The first actual introduction? Bang.
« on: October 28, 2008, 11:46:41 pm »
Might work for it, yeah. If you'd like an opinion on it, I'd be happy to help.

16
Introductions / Re: The first actual introduction? Bang.
« on: October 28, 2008, 03:09:20 pm »
Hey Warr, would you be interested in starting up some Outlaw Star character Write-ups?  It’s something I intend to do, but am lacking for time.

BZ


I might, yeah. I've got to go reread the other system to get it down totally, but I'd love to write them up in the system, yeah, alongside the bounty heads I already plan to write for the advertisements I said I'd write.

17
The Solar Frontier / Re: Ceres
« on: October 27, 2008, 09:00:37 pm »
Did you want us to comment/discuss your Write-up here or in the The Asteroid Belt and Ceres thread itself?

By the way, I really dig the idea of Gatestones being found in the asteroid belt – it makes for a theory that the Gatestone Comet that crashed into the moon either came from the asteroid belt or at least crashed through it at some point on its way.

BZ


I'm wanting us to discuss it here, preferably.

And thanks, I thought that it'd do that, and felt that it would make sense. It'd also make sense for it to exist and sustain itself even though the other belts would be easier to mine, effectively. Also felt that it'd make a lot more sense.

18
The Solar Frontier / The Asteroid Belt and Ceres
« on: October 24, 2008, 08:19:50 pm »
Ceres and the Asteroid Belt

Ceres was the first celestial object noticed by a theory which later noticed the asteroids which are members of it's celestial neighborhood. It was a place which held possibly the most hope for finding extraterrestrial life, and it was the place which was forgotten the most over time. Despite being discovered before Neptune, many schools didn't even bother to teach of Ceres' existence within the Asteroid Belt, or it's status as a Dwarf planet. It was a forgotten Gem, a place of possible expansion of humanity's realm, just out of reach of conventional spacecraft.

Because it had fallen out of popular teaching, not everyone knew about the planet Ceres when the cataclysm that occurred on Earth, which brought humanity the tools to escape and explore the further stars, but which also brought devastation to thousands, and the destruction of many of the great cities of humanity, bastions of Freedom.

Through the miracle of the Gatestones, it seemed as if humanity's chances for freedom, liberty, and life were restored. It seemed that things would come to a happier stance than they otherwise were at.

The hopes were wrong, as many of the survivors from the planet Earth colonized Mars and Venus, and the grip of humanity slowly spread out. The grip did not spread to poor, forgotten Ceres, so long waiting to hold some of humanity in her embrace.

Humanity focused on those planets, and humans from two nations in particular took prevalence in their society, corporations ripping the freedom one might expect from Mars directly from it, those corporations acting as a new age feudal state, in mockery of the ancient god whom the planet they resided on was named after.

Collateral damage was looked to be contained, but wasn't always, and Corporate greed in combination with the damage caused by fire fights between rival corporations and their agents made things horrible for some of the people, to the point that a man running for his life, hid atop Mount Olympus, or as high as he could get with the Oxygen Suit he had 'borrowed'.

There, he saw in an almost dream like delirium brought on by the low amount of Oxygen he was receiving, the asteroid belts, and the promise of a haven. Somehow, he survived, and somehow, he was able to get a hold of the old Astronomical books that were out there. He studied, and found out as much as he could about the Asteroids.

This man was known as Johnathan Piazzi, and he though some quirk of fate was able to get some others to listen to him. He found a few benefactors, and after discussing with them funding, and with some scientists exactly what an endeavor such as colonizing the Asteroid Belt would require and possibly reward, he found other people tired of their lot, some first generation Martians who were former citizens of the once proud states of North America, and several European and Latin American groups. They pooled their money together, and bought the supplies they needed, including the ships which had been built by the benefactor of Piazzi. They left in exodus, not bothered by the Corporations of Mars simply because if they succeeded, they would just open more markets for the corporations, and if they failed, they'd be far enough away to ignore the graveyard field the asteroid belt had become.

It took time, around nine years, but Piazzi and his Pioneers arrived in the Asteroid Field. They arrived, and to the surprise of them all, noticed a beautiful little jewel of a planet to call home. As some individual family's went on to colonize the larger asteroids or to build their own homesteads within the asteroids, Piazzi went on toe Terraform Ceres, and despite his low amount of experience with the technology he was using, was able to do it. He and his direct followers made a beautifully terraformed little baby of a planet, which quickly became the 'capital' of the Asteroid Belt, which had built a Warpgate nearby itself, financed by the Benefactor of Piazzi primarily to give the Benefactor a quick means to get the the asteroid belt and to give him full control over the trade route that the Warpgate provided.

Ceres Blossomed, it's capital, Piazzi, growing from a small hamlet to a sizable town, in no time at all. It became the undeniable capital of the asteroid belt in that sense, and it was the primary exporter of organic goods to the other celestial objects in the Asteroid Belt, and the Mining camps there.

As the Benefactor, one Edward Climes, noticed this beautiful little planet, he came to a simple decision. Because he was the investor, and the primary reason why this group had even made it this far. He was the reason they weren't all dead somewhere in a ditch, and with the money he had loaned them and the interest, Ceres was his personal fiefdom and planet.

The Asteroid Belt's inhabitants had lived in their home for six years by that time, and had begun transporting a very special material that was found to be in existence in the field, the 'Gatestones'. They were fairly self-sustaining, but had no chance of standing against the might of Mister Climes and his  corporation, as well as the favors he could call in. There was whispers of the thought that they would all be dead or peasants within no time, but that was when the fact that Gatestones could be mined in those areas was revealed to the corporations of Mars and the Mafias of Venus, and that was when the tables turned.

As the ships of Climes came out of the Warpgate, they were met by colonist's ships, which though older, were armed to the teeth, and in a battle that was both bloody and quick, the 'Non-Affiliated Settlements of Piazzi's Belt' became uncontestedly freed, and the fact that they had fought to a man and not spared a single corporate employee of Climes that had been sent made the other corporations realize better than trying to take any heavy interest in the area, especially with the fact that they quickly realized that it could become a haven for their own agents, when they were not participating in corporate warfare or otherwise being of use.

The money that flowed in from the Corporate Agents made many natives much richer than they had been before, and bought them better equipment and thereby a better chance at the 'life, liberty, and happiness' they all pursued, and with the fact that a number of small 'asteroid cities' (Pallas and Vesta), primarily made the 'Non-affiliated Settlements of Piazzi's Belt' care little about deaths and the like caused by corporation's agents or outlaws, so long as they cleaned up their own mess and didn't break native's stuff in the process, which would only lead to a shotgun being leveled their way.

 

19
The Solar Frontier / The Asteroid Belt and Ceres
« on: October 24, 2008, 07:20:33 pm »
I'm starting this thread as a separate entity from the previous 'Ceres' thread, simply for clarifications sake, and so that the actual working on it thread (This one) and the discussion thread aren't crowded together. Also, because it's easier to open this thread and immediately notice the Setting information for Ceres, 'Free Jewel of the the Asteroid Belt', as I'm tentatively calling it. I'll be posting in my next post, (This being the 'introduction') the ideas I had for the Asteroid Belt and in particular Ceres. I'd like to have everyone post their ideas for them in this thread, (In a somewhat finalized form, not roughly, please.) and then we'll discuss the ideas in the other thread.

 

20
The Solar Frontier / Re: Ceres
« on: October 23, 2008, 07:21:01 pm »
With Ceras being brought up I had a great idea for a "Smugglers Moon" kinda feel...I could also see the astoroid belt being a place for independents small time companies who cant get the big contracts kinda thing... Just some ideas throwing out there

That was actually sort of my idea here. It was the one thing I saw 'missing' from the setting, as there was a marxist/socialist planet (Or rather league of moons), a Laisse-faire, planet where the Mobs control everything, and a corportate dominated planet. I figured the one thing that was missing was a planet and place for the Sol's hive of scum and villainy to exist. With out further ado, if you guys think you'll actually read it, though, I'll get working on Ceres.


21
The Solar Frontier / Ceres
« on: October 23, 2008, 01:16:45 am »
Are there any plans on working on Ceres for the setting or as a portion of it? Despite Ceres being a dwarf planet, and in the Asteroid Belt, it's got more than enough reason to be included, I think, especially if there is any sort of mining going on in the Asteroid Belt (which I'm sure there is.)

Even if you guys don't necessarily want to check it out yourself and do it yourself, or include Ceres as apart of the book, I think I might make information for it, especially with the fact that it could be a good waypoint between the Jovian Confederacy and Mars, trade wise, and because it could also be a good primary harbor of humanity within the Asteroid belt.

I won't argue it too much, but I would like to announce I plan on working on creating a Ceres for the Bounty Head Bebop game, even if it's not included in the main game's setting, despite the fact that it's a dwarf planet even closer to us than Pluto, as is Makemake, and Haumea (Though Haumea I can see there being problems terraforming with the fact is an ellipsoid.)

Would there be problems and would it be too much to ask if I wanted them to be considered even if I wrote them up in the style I've seen the other planets written up for so far (Or rather Jupiter and Venus), and the like? I can already envision some interesting stuff involving Ceres. It almost makes me want to write a short story in the style I've seen from the RPG so far.

22
The Solar Frontier / Re: Character Creation Software
« on: October 23, 2008, 01:03:29 am »
I think this is really a question we should wait a bit to check into, though it would likely be a great inhouse tool, the game has to get some exposure and published itself before anything like a software program to create characters is implemented.

23
Bounty Heads / Re: Character Creation Help
« on: October 22, 2008, 08:33:15 pm »
I don't really see the need myself, only a limit for 'normal top heap' characters, in game there'd be no reason for a stop of potential growth.

24
Introductions / The first actual introduction? Bang.
« on: October 22, 2008, 02:10:55 am »
Howdy everyone! I'm Warren, or Warr, as many of you know me by. I'm an amateur writer, an avid role player of both published and home brew systems, and I'm an avid Game master in most of those worlds, as well as a person who comes up with a lot of ideas, quickly, and whom can come up with things easily when given the chance. I'm from Texas, and was always a fan of one of Cowboy Bebop's sister serieses (Outlaw Star) though I never actually got to catch Cowboy Bebop. The system from what I can see though is generally awesome for any space western setting, and being a fan of many space westerns, I figured I'd post an introduction and point out to anyone who doesn't know already that I'll be here, trying to help out.

 

25
Bounty Heads / Re: Iconic Characters
« on: October 18, 2008, 10:34:15 pm »
You could always go with the 'Banshee Hawk', and yeah with that bit of information included (It'd be a good bit to include), it'd make sense to call it a Banshee. Not really because it was forecasting enemies death, but more a sarcastic statement by the pilot.

26
Bounty Heads / Iconic Characters
« on: October 17, 2008, 09:20:20 pm »
The Gertrude works. He's obviously a space trucker (I mean look at him), and every good trucker has to name their baby (Their ship) a woman's name. Records say 'The Gertrude' but he calls her Gertrude.

Fighter being called banshee seems a bit iffy, depending on the model of it. If it's imposing and scary, it works, or if the pilot/owner is full of himself and thinks that it's imposing or scary, and it's really quick, perhaps with some sonic emitance from it's engines or it's blasters, Banshee works.

I'd use something like the Hawk or Raptor, though.


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