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Official Rules Questions / Character Creation
« on: June 11, 2008, 12:31:27 pm »
Character Creation Summary
Starting Abilities
Characters start with 20 Ability Points, which they allot between all six abilities. No ability may start below 1 or be raised above 5, though it is possible to raise an ability past 5 later, using Experience Points (See Experience p.187).
Initiative And Movement
Initiative = (Base 5 + AGI + WIS + Modifiers)
Movement = (Base 30’ + Modifiers); Run = (Movement Score x STR)
Saves
Reaction (Base 5 + AGI + Modifiers)
Endurance (Base 5 + CON + Modifiers)
Willpower (Base 5 + WIS + Modifiers)
Vitality And Wound Points
Vitality Points = (Base 5 + STR + CON + WIS + Modifiers)
Wound Points = (Base 5 + CON + Modifiers)
Luck And Surge Points
Luck Points = (Base 3)
Surge Points = (Base 3)
Starting Skills
Characters start with 60 Skill Points, which they allot to the skills of their choice. Initially, no skills may be raised above level 5, though it is possible to do so later using Experience Points (See Experience p.187).
Edges and Flaws
All characters start the game with 3 Edges. Characters do not have to start with Flaws, but doing so allows them to take up to 3 additional Edges (gaining one for each Flaw). No character can start with more than 3 Flaws and 6 Edges. Choose carefully, as very few Edges can be gained after character creation (see Experience p.187 for a complete list of Edges that can be bought later with XP).
Starting Abilities
Characters start with 20 Ability Points, which they allot between all six abilities. No ability may start below 1 or be raised above 5, though it is possible to raise an ability past 5 later, using Experience Points (See Experience p.187).
Initiative And Movement
Initiative = (Base 5 + AGI + WIS + Modifiers)
Movement = (Base 30’ + Modifiers); Run = (Movement Score x STR)
Saves
Reaction (Base 5 + AGI + Modifiers)
Endurance (Base 5 + CON + Modifiers)
Willpower (Base 5 + WIS + Modifiers)
Vitality And Wound Points
Vitality Points = (Base 5 + STR + CON + WIS + Modifiers)
Wound Points = (Base 5 + CON + Modifiers)
Luck And Surge Points
Luck Points = (Base 3)
Surge Points = (Base 3)
Starting Skills
Characters start with 60 Skill Points, which they allot to the skills of their choice. Initially, no skills may be raised above level 5, though it is possible to do so later using Experience Points (See Experience p.187).
Edges and Flaws
All characters start the game with 3 Edges. Characters do not have to start with Flaws, but doing so allows them to take up to 3 additional Edges (gaining one for each Flaw). No character can start with more than 3 Flaws and 6 Edges. Choose carefully, as very few Edges can be gained after character creation (see Experience p.187 for a complete list of Edges that can be bought later with XP).