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Topics - cool74

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Community Conversation / Back from the forgotten Reamls
« on: August 21, 2015, 05:42:21 pm »
Hello everyone,

After a long time adventuring as a High elf Cleric, a Human Bard, and a Half elf monk in 5th edition D&D I have returnee to where my joy for role-playing started.

How is everyone and anything huge I missed in my time off?

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Adventure IV / Recruiting Allies (Lee & Rai)
« on: May 16, 2014, 06:44:40 pm »
"Anyone up for a boat ride? Maybe a race? Id love to see some water after spending all tthat time in the mountains. Furthermore for rescuing me I'd like to treat you all to a nice seafood dinner." He looks around at the party and then stands up.

"Any takers meet me at the port then."

He bows to his comrades and departs for the port to secure a decent fishing or sailing vessel

Rai nods to his compatirats and says, "Agreed." He walks out and quickly catches to the odd Korean man. "Where are you going to live now that you are 700 years in the future?"

3
Rai 'Go-Uda' Tsukahara (Ninja Master) - 248 / 250 XP


Gender Male; Age 20; Ht 5'9”; Wt 130 lbs; Stature Lithe and Fit; Disposition Quiet, Serious, Independent; Aloof; Distinctive Features: Blue eyes and very dark hair. Has multiple scars on his chest from his training.

Abilities
Str 4; Agi 5; Con 4 3; Int 4; Wis 4; Pre 3; Vitality (0) 27 26; Wounds (-2) 9 4 (Armor 12)
Saves
React 14; Endure 13 12; Will 9; Luck 4 2; Surge 7 6 / 7
Movement
Init 14; Move 40 ft (Run 160; Leap 4 high/20 long)

Attacks
Unarmed Strike 8/4S; Grapple Moves 8/4S; Mystic Chain & Sickle 11/7L~S | (thrown) 20+2X/7L~S/50 ft flat (returning) | (hold or trip) 11/♠/50 ft flat; Axe 7/7L; Spear 8/7L♠; Short Sword 8/7L; Dagger 8/6L; Spiked Chain 6/7L; Thrown Kunai 17+2X/5L; Thrown Shuriken 17+2X/4L; Thrown Axe 15+2X/8L/10x ft; Thrown Spear 17+2X/7L♠/50x ft; Thrown Dagger 17+2X/6L/20x ft; Thrown Spiked Chain 16+2X/7L/10x ft

Combat Skills
Defense 15 (Dodge; Parry) ~5
Ranged 16 (Shoot; Target; Throw +2) ~6
Close Quarter 8 (Grapple; Melee; Unarmed) ~1

General Skills
Acrobatics 15 (Balance N/A; Escape +2; Tumble~5
Artistry 7 (Cooking, Painting; Sculpting; Music; Writing)
Athletics 13 (Climb; Jump; Sprint; Swim) ~6
Evaluate 12 (Appraise; Gamble; Sense Motive; Streetwise) ~3
Fabricate 7 (Construction; Mechanics; Weaponsmith)
Face 8 (Bluff +2; Entertain; Feint +2; Intimidate; Taunt)
General Knowledge 10 (Trivia; In The News; Who's Who) ~3
Larceny 11 (Forgery; Open Locks; Sleight of Hand +2~3
Medic 7 (Slow Poison; Treat Injury)
Outdoors 8 (Handle Animal; Ride; Survival +2; Track +2) ~1
Perception 10 (Listen; Search; Spot~3
Sabotage 11 (Disable Device; Trap Setting +2~4
Socialize 9 (Diplomacy; Interrogation +2; Gather Info) ~3
Stealth 15 (Conceal; Disguise +2; Hide +10*; Move Silently) ~5

Advanced Skills
Occult Sciences 12 (Arcana; Occult; Spells) ~5

Edges and Feats
Born Leader; Evasion; Instant Stand; Rapid Shot; Sensitive; Threat Assessment; Acrobatic; Agile; Charlatan; Compelling; Fast; Great Fortitude; Hunter; Hurler; Intuition; Lighting Reflexes; Marksman; Minions (15); Second Language (Ninja Hand Signs); Spell Reserves; Spirited; Stealthy; Toughness; Underworld Ties

~Amazing Clarity; ~Assassin's Misdirecting Attack; ~Bull's Eye; ~Flawless Disguise Technique; ~Heroic Surge; ~Leave No Trace; ~Ninja Magic x3; ~Ninja Master; ~Rain of Shooting Stars; ~Readily Overlooked Campsite; ~Slow Fall; ~Spirit Arrows; ~Spirit Sight; ~Spirit Cutting; ~Uncanny Dodge; ~Uncanny Shot; ~Valiant Sacrifice

Ninja Magic
ENERGY POOL: 13
Level 1: *Corrosive Touch 10 ; Danger Sense 10 ; *Fatigue 5 ; *Freezing Touch 5 ; Frost 5 ; Heightened Senses 5 ; Ice Bolt 10 ; Ice Walk 5 ; Initiative 5 ; Mote 5 ; Read Minds 10 ; Send Thoughts 10 ; Shield 10 ; *Slow 10 ; *Stunning Grasp 5 ; Suspended Animation 5 ; Tone 5 ; *Weaken 5
Level 2: Clairvoyance 8♠ ; Divine Location 8♠ ; *Drain Vitality 8♠ ; Haste 8♠ ; Light Manipulation 8♠ ; Magic Ward 8♠ ; Mental Invisibility 8♠ ; Passwall 10 ; *Shatter 8♠ ; Sound Manipulation 8♠ ; *Static Shock 8♠ ; Unbreakable 8♠ ; X-Ray Vision 8♠ ; Crackling Aura 8♠
Level 3: *Deteriorate 13♠ ; Dispel Magic 13♠ ; Illusions 13♠ ; Jump 13♠ ; Mind Control 13♠ ; Physical Boost 13♠ ; Plasma Burst 13♠ ; *Poison 13♠ ; Postcognition 13♠ ; Psionic Blast 13♠

* These Touch-Based Spells can be cast through the Ninja Master's Weapon

Flaws
Dark Secret (Heir to the Throne); Dark Secret (Ninja Master); Enemy (Yakuza); Enemy (Rokurokubi); Enemy (Chinese); Obligation (Fate of Nippon)

Equipment Normal Load 75; Encumbered 150; Limit 225; Drag 900
Manor House; Noble's Diet; Horse; Noble's Attire; Ranger's Camouflage; Revitalizing Soulsteel Shadow Scale; Breastplate; Mystic Chain & Sickle; Spears (4); Axes (6); Knives in Sash (12+ 6 silver); Kunai (10 + 6 Silver); Shuriken (shit loads); Spiked Chain; Short Sword; Travel Pack (backpack, bedroll, candles, lantern, mirror, rations, tent, tinderbox); Assassin's Oil (8 ); Arsenic (10); Purge Root (12); Permit to Carry Arms; Emblems of Station; Traveling Papers

(Pittances 0; Goods 70; Assets 50; Riches 2)

  • Doshin Contact: Kaemon Ichiyusai (Weapons Specialist)
  • Mystic Chain & Sickle (+3 Accuracy, +1 Damage, Throw & Return 50’, Throw Hold or Trip 50’, Grappling Hook & Pull 50’)
  • The Cloud Flute: Piping a short tune on the Cloud Flute summons a medium-sized Cloud Spirit once per day, appearing as a fluffy white cloud a few feet across that is capable of supporting up to 600 pounds and flying at a top speed of 30 miles per hour (independent of whether conditions). Summoned Cloud Spirits last for 8 hours, or until dismissed or dispelled, and either carry the summoner around, follow from above, or go to fetch someone as directed. They do not speak or actually pick up anything, but will allow any authorized person to step up onto them to be carried to the summoner from afar.
  • Revitalizing Soulsteel Shadow Scale (Armor 12 (AP 5)/0/0): +8 Stealth (Hide); Restore Vitality a number of times per day equal to Presence; Grants wearer Immunity to Fire; The visage of anyone slain by the wearer is permanently absorbed into the Soulsteel. Drawback: Wearer takes X2 Damage from Cold based Attacks.
  • Gold Ring of Teleportation: 3 1/Day
  • Blessing of The Ancestors: Ancestor's Rebuke

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