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Author Topic: Betrayal Gameplay Thread  (Read 42028 times)

Sethaniel

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Betrayal Gameplay Thread
« on: August 01, 2014, 03:48:52 pm »

A retired professor, a wealthy heiress, a paranormal expert, a circus strongman, and a witch!
« Last Edit: August 01, 2014, 05:25:37 pm by Sethaniel »
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Forge

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Re: Betrayal Gameplay Thread
« Reply #1 on: August 01, 2014, 05:22:41 pm »

Sarah looks around at the others with a hearty stare. "Well I'm not waiting around for one of you to find all the fun first."

She tosses her hair over her shoulder and heads up to the landing, she poses for dramatic effect half way up the stairs.

"WELL? Which of you are following me?" She says in a slightly exasperated manner.
« Last Edit: August 01, 2014, 05:25:14 pm by Forge »
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #2 on: August 01, 2014, 05:46:32 pm »

"Mwhahahaha mm Mwhahahahahahahahaha!" Miranda cackles evily, as she shakes her crystal ball.

"The crystal ball says No." Miranda tells the rich lady, with her eyes wide with excitement.

"Crystal ball, should I go left?" She asks, and shakes the ball. And then shakes it again.

"Oh, thank you crystal ball of wonder!" Miranda says, as she heads to the left.
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #3 on: August 02, 2014, 03:46:34 pm »

Standing there adjusting a setting on her special camera she looks up to watch Miranda leave.
 "Right! I should start from the top and go down. Hopefully I can find what he wants me to find here."

Ensio quickly walks up past Sarah with little regard to how much dust she is kicking up.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Forge

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Re: Betrayal Gameplay Thread
« Reply #4 on: August 02, 2014, 07:12:38 pm »

Sarah ignores the wierd child, and upon seeing that the people with cameras arn't chasing her around like they usualy do heads off in a huff.

"Well then, I'll just head off and leave you dullards behind!"

She heads to the door directly ahead of her as she reaches the top, afterall its got to be the big grand greeting room doesn't it? At least two of her daddies mansions are laid out tht way at least
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #5 on: August 03, 2014, 07:12:28 am »

"Mwhahahaha mm Mwhahahahahahahahaha!" Miranda cackles evily, as she shakes her crystal ball.

"The crystal ball says No." Miranda tells the rich lady, with her eyes wide with excitement.

"Crystal ball, should I go left?" She asks, and shakes the ball. And then shakes it again.

"Oh, thank you crystal ball of wonder!" Miranda says, as she heads to the left.

Miranda has entered the Statuary Corridor, a long straight hallway with a door at the other end.  The corridor is filled with crumbling sculptures.

Thousands of bugs spill out of the walls, onto her skin, under her clothes, into her hair!
Miranda loses 1 Sanity.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #6 on: August 03, 2014, 07:17:23 am »

Sarah ignores the wierd child, and upon seeing that the people with cameras arn't chasing her around like they usualy do heads off in a huff.

"Well then, I'll just head off and leave you dullards behind!"

She heads to the door directly ahead of her as she reaches the top, afterall its got to be the big grand greeting room doesn't it? At least two of her daddies mansions are laid out tht way at least

It's a . . . gymnasium? That's a strange thing to put at the top of the stairs.
Sarah gains 1 Speed.

In the corner she finds a Holy Symbol.  It makes her feel calmer, somehow.
Sarah gains 2 Sanity. 
The Holy Symbol is an item: if she loses it or gives it away, the extra 2 sanity are lost.
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Kiel_Farren

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Re: Betrayal Gameplay Thread
« Reply #7 on: August 03, 2014, 11:09:38 am »

Prof. Jones watches the heiress and witch with a small scowl. "Kids these days, just rushing in, not thinking at all." He meanders around the first floor carefully, studying the walls and floors. He tries to keep an eye on the others, too, while mumbling to an imaginary companion. 
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #8 on: August 03, 2014, 12:19:11 pm »

"I, the fabulous FAAABIO, will face fear alone!" The circus strongman declares.

Manly that he is he immediately opens the closest door, the gray block on the right.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #9 on: August 03, 2014, 01:54:09 pm »

"I, the fabulous FAAABIO, will face fear alone!" The circus strongman declares.

Manly that he is he immediately opens the closest door, the gray block on the right.

Fabio opens the door, and strides boldly into the room.  Suddenly, the floor collapses beneath him!  The agility he learned in the circus serves him well, as he quickly dashes across the room without falling through the giant hole now opened in the floor.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #10 on: August 03, 2014, 02:05:13 pm »

Prof. Jones watches the heiress and witch with a small scowl. "Kids these days, just rushing in, not thinking at all." He meanders around the first floor carefully, studying the walls and floors. He tries to keep an eye on the others, too, while mumbling to an imaginary companion.

Professor Jones carefully searches the entrance hall and foyer.  He doesn't locate any secret passageways, but tucked away in a dusty corner he finds an intricate wrought-iron key.

Professor Jones picked up the Skeleton Key.

Standing there adjusting a setting on her special camera she looks up to watch Miranda leave.
 "Right! I should start from the top and go down. Hopefully I can find what he wants me to find here."

Ensio quickly walks up past Sarah with little regard to how much dust she is kicking up.

Specialist Ensio enters a room at the top of the stairs.  It's a bedroom.  As soon as she enters, a terrible sound fills the house.  It starts as a whisper, but ends as a soul-rending shriek!

Miranda hears the sound, but takes no damage.
Sarah hears the sound, and loses 1 Sanity.
Professor Jones doesn't hear the sound.
Fabio hears the sound, and loses 1 Sanity.
Ensio hears the sound and loses 1 Sanity.
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #11 on: August 03, 2014, 07:21:39 pm »

"ooooh, that was a beautiful sound!" Miranda says, in a normal tone of voice. after a few seconds she repeats.

"OOOOOH, THAT WAS A BEAUTIFUL SOUND!" She then shouts to the group, as she giggles and heads forward.
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Forge

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Re: Betrayal Gameplay Thread
« Reply #12 on: August 04, 2014, 01:18:43 am »

Sarah heads back out to the landing. "What on earth was that noise? It's bad enough that this place is dusty and there are no photographers here for me but people playing stupid pranks is going too far!" She stays out to search the landing.
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #13 on: August 04, 2014, 03:58:04 pm »

"Holy shit." Fabio mutters. Puffing out his chest, the Strongman declares, "But it is no match for Faaaaaabiooooooo."

Skipping delightfully to the next room, Fabio tries to be a it more weary of the falling floors. Breaking a one would certainly make him less fabulous.
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #14 on: August 04, 2014, 08:22:30 pm »

"AGH!" Ensio yells as she covers her ears.
 "This must be the place if spirits can create such effects in the physical world!"

She begins searching the room for anything that would be of use.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #15 on: August 05, 2014, 09:23:02 am »

"ooooh, that was a beautiful sound!" Miranda says, in a normal tone of voice. after a few seconds she repeats.

"OOOOOH, THAT WAS A BEAUTIFUL SOUND!" She then shouts to the group, as she giggles and heads forward.

On the other side of the corridor, is a room with a wooden floor and a bearskin rug.  This is probably a game room. 

The room contains a creepy looking closet.  The door is open just a crack.

{Once per turn in this room, you can attempt to open the closet of mystery.  What wonderful, horrible things await inside?!}
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #16 on: August 05, 2014, 09:24:58 am »

Sarah heads back out to the landing. "What on earth was that noise? It's bad enough that this place is dusty and there are no photographers here for me but people playing stupid pranks is going too far!" She stays out to search the landing.

Searching the landing, Sarah finds an old suit of armor.  It's just prop armor from a Renaissance Fair, but it's still metal.

The armor will provide a little protection from physical damage (if she puts it on, of course.)
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #17 on: August 05, 2014, 09:26:26 am »

"Holy shit." Fabio mutters. Puffing out his chest, the Strongman declares, "But it is no match for Faaaaaabiooooooo."

Skipping delightfully to the next room, Fabio tries to be a it more weary of the falling floors. Breaking a one would certainly make him less fabulous.

The next room is a kitchen, with black and white tiles.  An ominous dark rust-colored stain spreads across the floor.  Stuck in the center of a wooden table, Fabio spots an amazing weapon- a giant spear!

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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #18 on: August 05, 2014, 09:28:09 am »

"AGH!" Ensio yells as she covers her ears.
 "This must be the place if spirits can create such effects in the physical world!"

She begins searching the room for anything that would be of use.

Ensio finds a small, handmade necklace tucked under the pillow.  There's something special about this piece of jewelry.  She can tell.

Ensio gains 1 Speed.
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Kiel_Farren

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Re: Betrayal Gameplay Thread
« Reply #19 on: August 05, 2014, 09:43:15 am »

Professor Jones glances up from the skeleton key at the kids / young ones shrieking. "If you're not dying, don't scream like you are." He mutters to himself, "probably just saw a large bug or something." He wanders around the first floor a while longer, hoping to find something that the key will unlock.
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Forge

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Re: Betrayal Gameplay Thread
« Reply #20 on: August 05, 2014, 10:30:59 am »

Sarah quickly changes into the suit, leaving her dress over the bannister but keeping the trousers and waist-coat combo on. "Well THIS should make for an amusing picture, maybe I'll tell them I was channeling Joan of Arc or somthing!"

Sarah heads back through the gym and tries to go through the door she saw in there.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #21 on: August 05, 2014, 11:57:50 am »

Professor Jones glances up from the skeleton key at the kids / young ones shrieking. "If you're not dying, don't scream like you are." He mutters to himself, "probably just saw a large bug or something." He wanders around the first floor a while longer, hoping to find something that the key will unlock.

The key seems like it would fit in the front door, but something mystical is holding the door shut at the moment. . .
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #22 on: August 05, 2014, 08:01:35 pm »

On the other side of the corridor, is a room with a wooden floor and a bearskin rug.  This is probably a game room. 

The room contains a creepy looking closet.  The door is open just a crack.

{Once per turn in this room, you can attempt to open the closet of mystery.  What wonderful, horrible things await inside?!}

Miranda opens the door of mystery. She must!
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #23 on: August 05, 2014, 08:35:13 pm »

The next room is a kitchen, with black and white tiles.  An ominous dark rust-colored stain spreads across the floor.  Stuck in the center of a wooden table, Fabio spots an amazing weapon- a giant spear!
"This is obviously analogous to my real spear!" Fabio smirks, "And by spear, I mean my biceps."

Grabbing the spear, he then flexes, "I mean, what else would it be?"

Flavio O'Hare continues, going up to the gray block above/ahead.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #24 on: August 06, 2014, 03:39:17 pm »

Sarah quickly changes into the suit, leaving her dress over the bannister but keeping the trousers and waist-coat combo on. "Well THIS should make for an amusing picture, maybe I'll tell them I was channeling Joan of Arc or somthing!"

Sarah heads back through the gym and tries to go through the door she saw in there.

Sarah finds herself standing on a balcony.  Cowering in the corner closest to the house, desperate for shelter, is a small black dog-- who knows how long the poor thing's been trapped out here. 

When the dog sees her, it gives a friendly-sounding bark and a tentative wag of its tail.

{Sarah acquires the Dog}

Miranda opens the door of mystery. She must!

Inside she finds. . .Rope!!

{Miranda acquires Rope}

"This is obviously analogous to my real spear!" Fabio smirks, "And by spear, I mean my biceps."

Grabbing the spear, he then flexes, "I mean, what else would it be?"

Flavio O'Hare continues, going up to the gray block above/ahead.

This room has a floor of stone tiles, and one wall is made of glass blocks.  It must be a conservatory. 

Against one wall, Fabio notices a large mirror.  When he approaches for a closer look, his reflection starts to move on its own!  The mirror Fabio looks terribly frightened- he keeps glancing back over his shoulder as though something is chasing him.  He reaches towards the mirror, and mouths the words "pleh lliw sihT"  Then he hands Fabio an item through the mirror.

{Fabio acquires the Puzzle Box}
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Forge

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Re: Betrayal Gameplay Thread
« Reply #25 on: August 06, 2014, 04:34:59 pm »

"Oh what a good boy!" Sarah says enthusiastically to the dog. "I just LOVE puppies and everyone else was being boring and not following me anyway!" She pets the dog a little to ensure it likes and follows her. "Let's go see what else we can find Mr. Wigglesworth!"

Sarah heads back out to try the last un-explored door on the landing. "Ok mr wigglesworth go find me somthing nice!" She sends to dog through to another unexplored room on the second floor via the eastern room she is entering, or if there are no doors in the new room she explores, then out and through the bedroom.
« Last Edit: August 06, 2014, 05:37:16 pm by Forge »
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #26 on: August 06, 2014, 04:37:20 pm »

"ROPE? You suck mustery door of wonder!" Miranda shouts, running off to the left again.
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #27 on: August 06, 2014, 04:38:03 pm »

Ensio finds a small, handmade necklace tucked under the pillow.  There's something special about this piece of jewelry.  She can tell.

Ensio gains 1 Speed.

"Pretty, perhaps wearing it will help me find my love!"
 Ensio ties the necklace on and goes to the nearest room on the same floor(if possible). Again searching for something of interest.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #28 on: August 07, 2014, 01:20:10 pm »

Fabio prods at the box, trying to open it.

"I HATE dees, eet eh make no sense!"

After attempting at opening the box, Fabio skips back to the kitchen, and 'up' (map wise) to the gray block from there.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #29 on: August 09, 2014, 10:30:50 am »

"Oh what a good boy!" Sarah says enthusiastically to the dog. "I just LOVE puppies and everyone else was being boring and not following me anyway!" She pets the dog a little to ensure it likes and follows her. "Let's go see what else we can find Mr. Wigglesworth!"

Sarah heads back out to try the last un-explored door on the landing. "Ok mr wigglesworth go find me somthing nice!" She sends to dog through to another unexplored room on the second floor via the eastern room she is entering, or if there are no doors in the new room she explores, then out and through the bedroom.

Sarah enters a room with a white tile floor, containing several gurneys and shiny shiny medical instruments.  Curiously enough, one of the gurneys has a bundle of dynamite sitting on it.

{Sarah gains Dynamite}

Mr. Wigglesworth departs for another room, and hasn't yet returned.


"ROPE? You suck mustery door of wonder!" Miranda shouts, running off to the left again.

Miranda enters a room with an enormous pipe organ.  On the ground, she sees a strange looking knife.  When she touches it, needles and tubes extend from the handle and plunge into her veins!

Miranda is now wielding the Blood Dagger. 

"Pretty, perhaps wearing it will help me find my love!"
 Ensio ties the necklace on and goes to the nearest room on the same floor(if possible). Again searching for something of interest.

This room is a library!  Ensio gains 1 Knowledge just from being near all the books.  Because that is how learning works!  She also finds a small brass bell sitting under a glass dome on a table in the center of the room.

{Ensio gains the Bell}

Fabio prods at the box, trying to open it.

"I HATE dees, eet eh make no sense!"

After attempting at opening the box, Fabio skips back to the kitchen, and 'up' (map wise) to the gray block from there.

Fabio enters a room whose walls and floor are charred and blackened, as if from a terrible fire.  Something bites him, hard, then disappears into darkness.
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #30 on: August 09, 2014, 11:46:52 am »

"So many ancient books! I wonder if I can learn something about my true love from them?"

She dangles the bell for a moment before tapping it a few times.
 "I wonder what this does?"
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Forge

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Re: Betrayal Gameplay Thread
« Reply #31 on: August 09, 2014, 12:39:26 pm »

Sarah shouts loudly to the others. "Some weird laboratory up there, the props are ssoooo realistic!" She then carries on through the next door as she mumbles to her self. "I wonder if Mr. Wigglesworth brings me somthing fun?"
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #32 on: August 09, 2014, 08:50:57 pm »

"AHHH!!! My arm!!" Miranda shouts, utterly terrified by the fact that her hand melded with some sort of knife.

She then runs away from the piano room. But then her curiosity gets the better of her, and she checks the closet in the closet room again.
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Kiel_Farren

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Re: Betrayal Gameplay Thread
« Reply #33 on: August 12, 2014, 08:12:53 am »

Deciding that the key fits the front door, Jones slips it into his pocket and resumes searching the house for something more interesting. He decides to climb the stairs to the next floor, grumbling to someone, probably a late wife, about the fact that no one appreciates a good ranch-style home anymore.
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #34 on: August 12, 2014, 09:31:58 am »

Flavio once again tries to open the gosh darned box, it's bound to open at some point, right?

Meanwhile, he continues and goes to the right, only stopping once to flex. An improvement, perhaps.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #35 on: August 13, 2014, 09:16:08 am »

"So many ancient books! I wonder if I can learn something about my true love from them?"

She dangles the bell for a moment before tapping it a few times.
 "I wonder what this does?"

Ensio

At the moment, the bell does nothing.
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #36 on: August 13, 2014, 09:19:40 am »

Sarah shouts loudly to the others. "Some weird laboratory up there, the props are ssoooo realistic!" She then carries on through the next door as she mumbles to her self. "I wonder if Mr. Wigglesworth brings me somthing fun?"

Sarah

This room is a dusty, cluttered attic.

Mr. Wigglesworth returns, carrying a Revolver in his mouth.  Good dog!

{Sarah gains the Revolver- see sheet for details}
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #37 on: August 13, 2014, 09:21:16 am »

"AHHH!!! My arm!!" Miranda shouts, utterly terrified by the fact that her hand melded with some sort of knife.

She then runs away from the piano room. But then her curiosity gets the better of her, and she checks the closet in the closet room again.

Miranda

This time, the closet contains a Candle.  It's still lit.

{Miranda gains Candle}
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #38 on: August 13, 2014, 09:27:12 am »

Deciding that the key fits the front door, Jones slips it into his pocket and resumes searching the house for something more interesting. He decides to climb the stairs to the next floor, grumbling to someone, probably a late wife, about the fact that no one appreciates a good ranch-style home anymore.

Jones

Jones heads to the upper level. 
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #39 on: August 13, 2014, 09:31:37 am »

Flavio once again tries to open the gosh darned box, it's bound to open at some point, right?

Meanwhile, he continues and goes to the right, only stopping once to flex. An improvement, perhaps.

Fabio Flavio

Once again, the strongman is no match for the puzzle box.  Why did his future self hate him so?!

The room to the right is a wrecked dining room.  The fossilized remains of a long-ago dinner party still wait on cracked and dusty plates.

The strongman hears a sound from underneath the table!

It's a young girl?!
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #40 on: August 13, 2014, 10:09:26 am »

Miranda uses the mythical powers of ROPE to go down the collapsed room.

"YAY!" She says, jumping down, "THANK YOU MYSTERY DOOR OF WONDER!"
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #41 on: August 13, 2014, 11:09:48 am »

Ensio quickly heads downstairs with a suddenly new resolve.
 "Got to hurry, I need to find my lovely!" She whispers to herself.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
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Forge

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Re: Betrayal Gameplay Thread
« Reply #42 on: August 13, 2014, 11:40:01 am »

"Oh what a good boy! Daddy taught me how to use guns so this will be perfect!" She pets the dog for a moment.

"Time to make a move, I can't get down into the basement yet so now now let's visit the chapel!" She takes Mr. Wigglesworth with her to the chapel where she searches it again for anything of interest.
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #43 on: August 13, 2014, 11:50:14 am »

The Strongman crouches to view under the table.
"Leetle girl, come with me if you want to live." Flavio Fabio announces, offering his hand. 

Taking another moment to open up 'dees damn box', he tries to hold onto the little girl as dashes upward.
« Last Edit: August 13, 2014, 11:55:06 am by Tanstaafl »
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #44 on: August 13, 2014, 02:45:41 pm »

The Strongman crouches to view under the table.
"Leetle girl, come with me if you want to live." Flavio Fabio announces, offering his hand. 

Taking another moment to open up 'dees damn box', he tries to hold onto the little girl as dashes upward.

The Phantom has already abducted the Girl.
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Tanstaafl

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Re: Betrayal Gameplay Thread
« Reply #45 on: August 13, 2014, 03:06:44 pm »

The Phantom has already abducted the Girl.
Then whatever is the thing at's making noises?
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Sethaniel

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Re: Betrayal Gameplay Thread
« Reply #46 on: August 30, 2014, 07:53:54 am »

Recap:  Ensio has turned against the group!  In order to be with her true love, she has allied with the Phantom-- who appeared suddenly in the dining room and kidnapped the Girl, before teleporting into the basement.  Ensio has placed a bomb somewhere in the house, planning to blow up everyone so she and her love can spend eternity in this mansion.

Ensio is trying to either murder everyone, or at least keep the Girl in the house until the bomb explodes.

Everyone else (if they want to live) needs to head to the basement, find and defeat the Phantom to rescue the Girl, and either defuse the bomb or find a way out of the mansion.

But does anyone know how long before the explosion?!


Where is everyone?

Sarah & Mr. Wigglesworth: CHAPEL
Miranda: A mysterious room underneath the COLLAPSED ROOM
Flavio/Fabio: in the DINING ROOM
Professor Jones: UPPER LANDING

Ensio: FOYER
Phantom and Girl: Somewhere hidden in the basement
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Forge

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Re: Betrayal Gameplay Thread
« Reply #47 on: August 30, 2014, 10:57:41 am »

Sarah decides it's time for action.

"Come Mr. Wigglesworth! We can't have the others save the day, there are more rooms downstairs that need exploring!"

Sarah jogs down the stairs to the foyer and takes the door on the left sending Mr. Wigglesworth to the door on the right
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Fireplay

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Re: Betrayal Gameplay Thread
« Reply #48 on: August 31, 2014, 03:18:33 pm »

Ensio moves to the Kitchen, searching for things to help her cause.
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Not Aman

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Re: Betrayal Gameplay Thread
« Reply #49 on: August 31, 2014, 03:22:47 pm »

"IM GONNA SAVE YOU!" Miranda says, casting her shout spell, as she runs around the basement, looking for the girl
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