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Author Topic: Aman's Darkspawn Lasombra  (Read 51398 times)

Not Aman

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Aman's Darkspawn Lasombra
« on: January 03, 2015, 09:00:09 pm »

Name: Anton Petrov Veranin

Player: Aman

Chronicle: Transylvanian Chronicles

Nature: Visionary

Sire: Basilio

Demeanor: Monster

Clan: Lasombra

Generation: 8

Concept: Shadow Horseman

Coterie:

Attributes

Physical 3

Strength: 3; Dexterity: 2; Stamina: 1

Social 5

Charisma: 2 Manipulation: 5 Appearance: 1

Mental 7

Perception: 1; Intelligence: 5; Wits: 4

Abilities 5

Talents 13

Alertness: 2; Awareness; 0; Athletics: 1; Brawl: 0; Dodge: 0; Empathy: 0; Expression: 2; Intimidation: 3; Leadership: 3; Streetwise: 0; Subterfuge: 2

Skills 5

Animal Ken: 0; Crafts: 0; Riding/Drive: 2; Etiquette: 0; Firearms: 0; Melee: 3; Performance: 0; Security: 0; Stealth: 0; Survival: 0

Knowledge 9

Academics: 0; Politics: 0; Finance: 0; Investigation: 0; Linguistics: 3; Medicine: 0; Occult: 3; Science: 0; Law: 0 Religion (Catholicism): (3)

Disciplines

Obtentration 3, Potence 3, Animalism 1,
Virtues

Courage: 5

Conviction: 3

Instinct: 2

Advantages

Backgrounds

Beneficial

Allies: 1; Influence: XX; Mentor: 2; Resources: 3; Contacts: XX; Generation: 5; Herd: XX; Retainers: 1; Status: XX

Adversarial

(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path
Via Noctis 7/10
WillPower

Permanent Willpower: 7

Temporary Willpower: 7/7

Health

Full; No penalty; 10/10

Blood pool

Points: 15

Points per turn: 3

Merits and Flaws

Merit: Harbringer of the Abyss Type: Supernatural Cost: 3
Merit: Judge's Wisdom Type: Mental Cost:4

Flaw: Death's Reflection Type: Supernatural Cost: 3
Flaw: Beacon of the Unholy Type: Supernatural Cost: 2
Flaw: Repulsive to Animals Type: Supernatural Cost: 2
Flaw: Repelled by Crosses Type: Supernatural Cost: 3
Magic

Rituals

Abyss Mystism 1: Pierce the Mask

Paths


Derangements

XX

Languages
Latin, Slavonic, Arabic, German, Old French

Combat

Weapon/Attack: Light Lance Difficulty: +2 Damage: +6-L Range: far Rate: 1/stabbing Clip: 1 Conceal: No (single use)
Weapon/Attack: Saber Difficulty 0 (+1 on land) Damage: +4-L Range: Swing rate: 1/swing Clip: 1 Conceal: No
(More will be added as needed)

Armor
Class: Heavy Armor Rating: 3 Penalty: -1 to Dex and Perception
Description:  Heavily reinforced leathers, usually worn with a helmet like a metal cap, with proper quilted padding underneath. The face remains exposed, and sometimes the neck and hands are also vulnerable. This is worn by men-at-arms and impoverished noblemen when they are expecting a fight. It weighs at least 50 pounds, so it is only worn when danger is thought to be near.

Class: Cavalry Shield Rating: +3 diff on horse, +2 on land Penalty: N.A on horse.

Expanded backgrounds
(Here you provide descriptions of your background)

Ally/Retainer: His ghoul horse, fantoma

Contacts: None, anymore.

Influence: None

Herd: None.

Resources: Resources gleaned off of his sire, the prince of Sofia. Given in exchange for continued service.

Status: None

Mentor: Anton possess two mentors of note, his sire, who assists him in understanding vampiric society, and the Abyss Mystic who introduced the neonate to the abyss, and has begun training him in the arts of the Abyss.

Possessions

Gear (Carried): His pale grey bloodstained cloak, underwhich lies his 'white' (polished) armor and undergarments fitting the time. He carries his saber with him at all times, under his cloak.
Gear (horse): His lance, as well as 'dark' (unpolished) armor for the horse. Polished cavalry shield
Equipment (Owned): Anton keeps in his study multiple books describing the Abyss, as well as a bible. He fears the book, but on some days, his will is strong, and he returns to read of who he is returning sinners to. His sire, Basillio

Vehicles: Fantone

Feeding grounds: Wherever the wicked are

Blood bonds/Vinculi

Bound to: Bosillio (Rating: 1?)

Havens

Location: Sofia

Description: Simple building with a small study.

History

His story till now: The final child of Peter Ivanov Veranin, leader of the Vitosha province, Anton was destined for priesthood. His sisters were getting married, his eldest brother was preparing for leadership, his second brother was off, his third training to be a soldier, and the custom was to have the fourth son learn the ways of God. When he was ten, Olag, his eldest brother died, and Kiril the second was sent back from the empire, replacing the third son. Anton did not mind. His brothers didn't matter nearly as much as the true lord did, and even when Kiril tried to connect with him, he was rebuffed. Anton Petrov Veranin was not meant for human socialization, he was meant to save men from themselves.

When he was sent off to become a priest, much of his family cheered, but Anton did not mind. They were instruments for Christ to test him and his mettle, and he thanked them for it, as Joseph did for his brothers. 

Anton's determination and intillect were beyond reasonable for a person of his age, and his zeal forced him to over extend his mind to absord as much wisdom as he could. Anton's zealous nature as a young child, and his hard work displayed to the priests that he was not suited as a pastor, but rather as a true servant, and they sent him off to a survivor of the previous crusade, who took Anton's hand and showed him what being a servant of Christ meant. 

The Crusader quickly taught Anton what he needed to know about his Lord and Savior, and taught him his ways. He found a natural tendecy for horsemanship, and struggled to learn the art of sword combat. This was Anton's life, a knight for Christ. While he never participated in true crusades, he fought against brigands, pagans, and sometimes Jews, trying to reveal to them the glory of Christ.  After a few years, Anton had heard that his family was holding a wedding of his sister's daughter. To him, this was his chance to return, and show them all that the truth of christ, but fate had different plans.

There, he was confronted by a western man named Basilio. The man had taken an interest in Anton, and wished to discuss the gospels with the priest. There was more to the meeting then just that, however, and Anton was swiftly embraced by Basilio, along with his brother Kiril. 

When Anton awoke from the embrace, and his sire explained what happened, Anton cried from anguish. It could not be, that he, a holy warrior for christ, could become a being cursed by God! However, a light shone in the darkness, so too speak, as the young lasombra cast a reflection, as opposed to the regular clan. Anton took this to be a blessing, a sign from God that he was not abandoned. But even this was a lie, for after a few weeks, his reflection began to deteriorate, as it's flesh began to rot. 

Feeling himself abandoned by his lord, Anton was a bitter worthless childer. His only solace was in learning and absorbing knowledge, and when learning, his sobbing and depression left him. His sire, annoyed by this fit of hopelessness, brought the new  to an abyss mystic in an attempt to teach him of the truth, and to give him some form of reason. The mystic gazed at the young lasombra, and introduced him to the abyss, pushing him deep Into the Chasm. Anton was tortured for the hour spent inside, seeing shadows that should not exist, and dizzying shapes. In desperation, he called out to shadows to return him home. Upon returning to his sire's palace-thang from shadows, the shadows all began to rattle in his view, and his sire instantly recognized it as the sign of the Harbringer. Anton had been chosen by the abyss. 

With this revalation, Anton understood his true purpose. He was a servant of God when he was mortal, and even now, he was still a servant of the true lord. As a creature of the abyss, Anton must now act for God. His role is the same as it was as a mortal, to bring others to God, even if he himself is damned. And with this new understanding, his absolute hopelessness left him, and he had a goal, and a dream. He would become a monster to make his mortals return to the good life, and the Lord would be happy. 

His sire granted him his horse after leaving his depression, named Fantoma, gladdened that his embrace was not for waste. 

Goals/Destiny: Anton is a fanatic, and truly believes in his path. Many of the lasombra have foolishly clung to a sham, still believing themselves not damned. But he know better, he knows of his kind's true nature, and he understands their role. But a single man can not accomplish anything by himself, no matter how strong wield. For this reason, Anton considers it his goal to achieve recognition in the clan, and establish a subset of Lasombra focused on redeeming the mortals through the abyss. By achieving that, he would be able to do the most good, he would be able to raise hundreds of redeemers, and manipulate the clan into serving his ideals. It's a lofty goal, but Anton has the ambition found in most Lasombra, and it will not be quenched.

Why he is willing to join the cotterie (besides sire's request): Anton has been busy redeeming the beings in Sofia, but that was with his sire's protection and guidance. Now, he is sent off to spread the good word through pain and torment, and there is nothing greater then that.

Connection to other characters: Seth's character's brother.

Description

Age:

Apparent Age: Late 20's

Date of Birth: XX

Death: 1191

Hair: Dark brown

Eyes: Black

Race: Vampire

Nationality: Bulgarian

Height: 5"8

Weight: 130

Sex: Male

Physical description:
In life, Anton was a golden knight, but in death, Anton lives on as a ashen knight, redeeming mortals through pain. His body is covered with a pale cloak, stained red from the blood of those he redeemed. Generally, he's seen with almost tangible darkness at his feet, and any light near him flicker. His gaze is unending, and a cold breeze follows him wherever he goes. He walks with an air of humility, though, knowing that he is just a servant of the Lord.
« Last Edit: January 16, 2015, 04:23:38 pm by Aman »
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #1 on: January 03, 2015, 09:05:15 pm »

Abyss Mysticism doesn't go into Disciplines, it goes into rituals.

Be sure to mark Freebie expenditures.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #2 on: January 03, 2015, 09:06:21 pm »

Abyss Mysticism doesn't go into Disciplines, it goes into rituals.

Be sure to mark Freebie expenditures.
Ah, okay.

Yeah, I'm keeping record on my notes.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #3 on: January 04, 2015, 12:04:48 am »

Freebies:
25 used
9 for disiplines
4 for backgrounds
10 for merits
2 for willpower

25
« Last Edit: January 04, 2015, 01:18:40 am by Drakilian »
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #4 on: January 04, 2015, 12:11:20 am »

That's 23 freebies, not 22
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #5 on: January 04, 2015, 12:12:48 am »

You have alocated 7 points in mental and 6 points in social
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #6 on: January 04, 2015, 12:13:55 am »

That's 23 freebies, not 22
lolz. This is why I didn't take math this year. XD
[quote 567 date=1420348368]
You have alocated 7 points in mental and 6 points in social
[/quote]

Oh whoopsies. Fixing.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #7 on: January 04, 2015, 12:15:47 am »

You also spent 4 freebies on backgrounds, not 3.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #8 on: January 04, 2015, 12:17:38 am »

So, umm, best to check if I messed up somewhere else as well.
>_>
<_<
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #9 on: January 04, 2015, 12:20:04 am »

You don't have a path and you're missing a virtue point.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #10 on: January 04, 2015, 12:20:56 am »

You don't have a path and you're missing a virtue point.

Aha. XD
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #11 on: January 04, 2015, 12:22:33 am »

Your Abyss Mysticism ritual was to be the one that granted the Darksight merit!

Whatevs, no difference I guess.

So, that's everything.You have 1 Freebie point remaining.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #12 on: January 04, 2015, 12:25:15 am »

I was going to take it, but I only had 1 in perception.

kewl.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #13 on: January 04, 2015, 12:26:02 am »

Oh, and I would allow Harbringer of the Abyss, by the way. As a 3pt merit.

Give me some details on Kickassia when you get to your expanded background. Where does he get his money from?
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #14 on: January 04, 2015, 12:27:11 am »

I was going to take it, but I only had 1 in perception.

kewl.

Willpower expenditure = automatic success.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #15 on: January 04, 2015, 12:28:37 am »

Oh, and I would allow Harbringer of the Abyss, by the way. As a 3pt merit.

Give me some details on Kickassia when you get to your expanded background. Where does he get his money from?
.... Give me time to edit. XD

No idea yet, ha ha. Need to coordinate with Seth for backstory.
Willpower expenditure = automatic success.

... editing. XD
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #16 on: January 04, 2015, 01:19:24 am »

Okay, your stats are all nicely filled out. Now you can get to doing everything else.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #17 on: January 04, 2015, 01:25:04 am »

Okay, your stats are all nicely filled out. Now you can get to doing everything else.

yay.

What kind of weapon can I use on a horse?
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #18 on: January 04, 2015, 01:34:32 am »

Maces, War Hammers, Horseman's axes, flails, spears and javelins, bows and arrows, broadswords, sabers, heavy lance, light lance.

Though keep in mind you won't always have your horse. For occasions where you aren't riding you'll need a different weapon.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #19 on: January 04, 2015, 01:37:21 am »

Maces, War Hammers, Horseman's axes, flails, spears and javelins, bows and arrows, broadswords, sabers, heavy lance, light lance.

Though keep in mind you won't always have your horse. For occasions where you aren't riding you'll need a different weapon.

Alright, hmm... If I took a lance, and then also carried a saber, would that be okay? Or would I be too encumbered by that? (and could sabers be used on the ground?)
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #20 on: January 04, 2015, 01:44:53 am »

Cavalry Sabers can be used on foot, but at a penalty (+1 diff). When on horseback your horse would be carrying all that weight, so you'd be good. When on foot you wouldn't be carrying the lance (useless to you on foot). Which type of lance are you taking? (Blunt.heavy lance is meant to punch through armour and  unhorse other horsemen, light/sharp lance is meant to kill)

Note that all lances are one-use each.

Then again, you have armory of the abyss at your current level, so it doesn't really matter - you can create lances at will, same with sabers or plain longswords. Though sabers are +4 lethal, so you'd make a weaker dark crystal saber.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #21 on: January 04, 2015, 01:49:39 am »

Ooh, yeah, I forgot I'd have that. Kickass. Don't even need to carry weapons.

 Probably best to carry a light lance on horse and a longsword for land combat, I suppose.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #22 on: January 04, 2015, 02:01:20 am »

Where'd you get the lance stats?
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #23 on: January 04, 2015, 02:03:48 am »

It says +4 damage there, not +6
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Not Aman

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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #25 on: January 04, 2015, 02:04:54 am »

It says +4 damage there, not +6
Mixed it up with the lance damage in dark ages (and the difficulty got mixed up too). I'm tired, don't judge. >_> <_<
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #26 on: January 04, 2015, 02:25:03 am »

Charging:

When charging, an attacker on horseback gains the following benefits and penalties:

The damage dealt by whatever attack they are using (provided they use a lance) has its dice pool increased by the Horse's strength (each dot of Potence counts as two die of strength for these purposes).

The rider is harder to hit from the side due to the speed he is moving at (+1 difficulty to hit from side) and targeted shots are harder regardless of position (+1 to difficulty of targeted attacks).

The rider's horse will take its own strength in addition to the damage of whatever weapon it is attacked with should the person being charged down brace themselves to impale the rider.

If the person bracing themselves is a pikeman, the rider's horse will also take double damage from the armor-piercing pike, in addition to its own strength dice in damage.

If the person bracing themselves uses a weapon shorter than the lance and fails to dodge, they will not only take the increased lance damage, but will in addition be trampled by the horse for an additional amount of bashing damage equal to the successes rolled on the horse's strength roll+Potence.

Riding:

When riding their horse, the rider is more difficult to hit with melee weapons due to their elevated state (+1 difficulty to hit in melee)

Rider gains a minor damage bonus due to the added weight and momentum given by the horse (The rider gets a 2 dice strength bonus for the purposes of calculating damage. This bonus is replaced by the charge bonus, not added to it.).

Rider's effective speed is replaced by that of his horse.

Riding checks:

Riders can easily be pulled off of their horses in combat. To stay on the horse they must succeed a Dexterity+Riding roll vs their opponent's Strength+Brawl roll (diff 6 for each).

When wishing to charge, a rider must first succeed a Dexterity+Riding roll vs a difficulty of 8. Difficulty 9 if the terrain is uneven, difficulty 10 (minimum 2 successes) if charging uphill.

When charging downhill, the difficulty is 9 but the rider gets an additional bonus to damage equal to half of the horse's strength.

When trying to goad their horse into a gallop, a rider must succeed a Riding+Strength roll vs a difficulty of 10-the horse's temporary willpower. (The more tired the horse is, the harder it is to get them to work)

If a rider's horse is killed in combat (not too unlikely), the rider must have at least one success on a Dexterity+Riding roll vs a difficulty of 10 to jump off or be stunned for one round of combat as they are thrown off of their horse.

(My personal take on Horseback bonuses/penalties, since we're lacking any concrete ones. You are to save this post to your char sheet when you make it.)
« Last Edit: January 04, 2015, 02:29:38 am by Drakilian »
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #27 on: January 04, 2015, 02:25:34 am »

Mixed it up with the lance damage in dark ages (and the difficulty got mixed up too). I'm tired, don't judge. >_> <_<

Oh, well Fark that then. The dark ages stuff is likely more accurate in reference to the dark ages stuff XD
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #28 on: January 04, 2015, 02:28:58 am »

Oh, well Fark that then. The dark ages stuff is likely more accurate in reference to the dark ages stuff XD

So this?
Lance  difficulty: 8 Damage: Strength + 6 Conceal: No
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #29 on: January 04, 2015, 02:30:26 am »

Difficulty +2, not difficulty 8 (The standard difficulty is 6 but that could change depending on other circumstances - I guess it's the same in the long run but i'd like to keep that distinction clear)
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #30 on: January 04, 2015, 02:30:52 am »

I already edited it in for you
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #31 on: January 04, 2015, 02:31:17 am »

Also, what about calvarly shields?
Quote
Cavalry Shields: These are long, thin shields, often kite-shaped. They are usually only used by cavalrymen; leather straps from the horseman's shoulders bear the shield's considerable weight.

If used by a dismounted character, the cavalry shield increases enemies' Melee attack difficulties by two (e.g., the difficulty of striking with a battle axe rises from 7 to 9). If used by a mounted character, the effectiveness of the shield depends upon the side from which he or she is being attacked. As the shield covers the character's left side, enemies to the left have their Melee difficulties increased by 3. However, the shield cannot be moved to cover the right side, and so attacks from the character's right are resolved as usual.

Note that shields do not protect a character from attacks from the rear.
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Re: Aman's Darkspawn Lasombra
« Reply #32 on: January 04, 2015, 02:31:36 am »

Difficulty +2, not difficulty 8 (The standard difficulty is 6 but that could change depending on other circumstances - I guess it's the same in the long run but i'd like to keep that distinction clear)
kewl.
I already edited it in for you
thankies
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #33 on: January 04, 2015, 02:34:02 am »

Also, what about calvarly shields?

Yep, i'm good with that. Diff to hit you maxes out at 10 though.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #34 on: January 04, 2015, 02:34:39 am »

(and from then on, Aman's char was only ever attacked from the right side.)
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Re: Aman's Darkspawn Lasombra
« Reply #35 on: January 04, 2015, 02:36:06 am »

Yep, i'm good with that. Diff to hit you maxes out at 10 though.

Kewl. (#nightshade+shield ccccccombos)

(and from then on, Aman's char was only ever attacked from the right side.)
XD
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #36 on: January 04, 2015, 02:38:04 am »

Kewl. (#nightshade+shield ccccccombos)
XD

You're thinking Shroud of Night (+2 to difficulty to hit - Blind Fighting penalties ;) )
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #37 on: January 04, 2015, 02:41:42 am »

Oh yeah, dat. (or nocturne, as dark ages apparently calls it)
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #38 on: January 04, 2015, 02:43:07 am »

Now, just add Nighshades to that and THEN you have epic combos.

Though you seem like you'd go for Black metamorphosis rather than Nightshades.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #39 on: January 04, 2015, 02:44:50 am »

This guy is going to be terrifying once he gets Black Metamorphosis (Harbringer of the Abyss is just so good)
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #40 on: January 04, 2015, 02:47:33 am »

Yeah, nightshades is too stealthy for this guy, ha ha.
/
I think I'm going to change his path into Road of the Beast http://www.thesubnet.com/portal/wod/vtda/RoadsBe.html
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #41 on: January 04, 2015, 02:52:20 am »

Hmm, i'll accept it. Be careful with that one though.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #42 on: January 04, 2015, 02:56:25 am »

Yay.
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #43 on: January 04, 2015, 02:57:25 am »

Changed knowledge Lasombra to Catholicism
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #44 on: January 04, 2015, 02:59:54 am »

Ah, he's religious now?

Oh, and uh, just to be sure you know the risks behind Road of the Beast, did you read that part about how the forests of everything described here are infested with werewolf packs and hostile Gangrel and Nosferatu?
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #45 on: January 04, 2015, 03:02:13 am »

Ah, he's religious now?

Oh, and uh, just to be sure you know the risks behind Road of the Beast, did you read that part about how the forests of everything described here are infested with werewolf packs and hostile Gangrel and Nosferatu?
Ex.

Yeah, I realized that. It's just either this one or the devil road, ha ha. Inner Voice doesn't fit with what I'm thinking.
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #46 on: January 04, 2015, 03:09:27 am »

Huh, so based on what you said Road of the devil would be perfect - if it weren't for the absolutes that it followed (just because you are a servant of the abyss doesn't mean you want your char to be completely untrustworthy and impossible to cooperate with.) Do I have that right?
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #47 on: January 04, 2015, 03:09:48 am »

Yup
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Drakilian

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Re: Aman's Darkspawn Lasombra
« Reply #48 on: January 04, 2015, 03:11:43 am »

Quote
Appearance 1

Hoping that one of your future centuries-long cotterie-mates will be a Tzimisce? XD
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Not Aman

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Re: Aman's Darkspawn Lasombra
« Reply #49 on: January 04, 2015, 03:12:25 am »

Hoping that one of your future centuries-long cotterie-mates will be a Tzimisce? XD
Hopefully. XD
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