Focused DefenseHere’s something worth trying, which I’m leaning into making a Standard Rule – and we’ll be trying it out live at the Conventions this year to see how it flies
Normally, a Character needs to spend a Defense Action to Dodge an Attack, taking that Action from his pool of available Actions for the Round.
In This Option However:
Focused Defense Option- Except when Flat-Footed, Stunned, or Otherwise Hindered - Player Characters and Major NPCs can Defend (Dodge, Counter, Parry) all incoming Attacks without spending any Defense Actions.
- Normal Rules still apply for Extras (must spend Actions to Defend as usual).
- Player Characters and Major NPCs can now spend Defense Actions to Focus their Defense. This is done by adding an Additional Die to the Defense roll for each Defense Action spent, rolling both, and keeping the better of the two results. If the PC/NPC has the Evasion Edge (and spends back-to-back Defense Actions to use it) he gets two dice for every attack he rolls against.
BZ